Construct 2: 2D Game Engine Review
Construct 2 License File. Scirra construct 2 crack software. Mainly oriented toward enthusiasts, Construct 2 is an engine that provides the necessary tools for creating 2D video games. Make games with Construct Classic. Construct 2. Construct 2 is based around the same design as Construct Classic but is designed to be a lot more stable and powerful.
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"Well if women don't like the games that are out there, why don't THEY make their OWN games?!"
There are a lot of tools out there these days for making games with. Whether or not you want to program, there are varying levels of "difficulty" you could go with.
Every tool takes some time to learn, but using GameMaker is definitely going to take much less time than, say, C++. But I mainly want to communicate that it is possible to do, and there are plenty of resources out there to get you started.
All of these are free to use unless otherwise specified. Some may have free "Lite" versions, or some may require that you pay a fee to go commercial.
If you've never made any games before or done any programming, I would suggest some of these tools.
- GameMaker Lite - A mostly graphical approach to making games. Scripting is optional but available.
- RPG Maker VX Lite - Also provides a graphical way to make JRPG-style games. Scripting is available but also not required.
- Adventure Game Studio - Built for making classic point-and-click style adventure games.
- Scratch - A graphical programming environment (programming commands are essentially puzzle pieces you fit together) that was made for kids, but lots of people get introduced to programming concepts this way. A lot of people also make little animations with Scratch!
- Twine - Text-based choose-your-own-adventure style engine (suggested by chicmonster)
Some languages are generally more easy to use. Many languages also have libraries (pre-written code) to help you draw graphics and play sound and all of that much more easily. Here are some that I would suggest:
- Python with PyGame - Python is a relatively easy programming language
- Python with RenPy - A lot less formal programming, Python here is mainly used to write a script (like, movie script) for Visual Novels
- PySDL2 Python bindings for SDL2. (suggested by jugwhisky)
- pySFML Python bindings for SFML. (suggested by jugwhisky)
- Lua with Love2D - Another basic language and library you can use to make games.
- DarkBasic - Modification of the BASIC language with added graphics/audio/input functionality added in.
- BlitzBasic - Modification of the BASIC language with added graphics/audio/input functionality added in.
- Phaser for JS suggested by lewiji
- LimeJS HTML5 Game Framework
If you're going to jump into these libraries for use with C++ or Java, you will need to spend time learning C++ and Java first.
- SFML - A C++ library for handling media (graphics/audio/etc), relatively easy to use. Cross platform.
- Allegro - Another C++ library for handling media (graphics/audio/etc), relatively easy to use. Cross platform.
- SDL - Another C++ library for handling media (graphics/audio/etc), relatively easy to use. Cross platform.
- Irrlicht Engine - A C++ game engine for makign 3D games.
- DarkGDK - A C++ game engine
- LibGDX - A Java game development framework that allows you to write your game once and run it on PC (Win/Linux/Mac), iOS, Android, and HTML5.
- Unity3D - Really popular these days with independent developers, requires writing some code in JS and C# but there is a large community, with tutorials, assets, etc.
- Blender - Blender is a 3D modeling application but it also includes a 3D engine.
- Unreal Engine suggested by Cyval
- MonoGame Suitable replacement for XNA. (suggested by jugwhiskey)
- OpenFL Promising cross-platform alternative to Flash. (suggested by jugwhiskey)
- Invent with Python - Has a green book for just-Python (Terminal/DOS style games only) and a red book for using with PyGame
- Rise of the Videogame Zinesters - By Anna Anthropy, a good book about getting into making games for yourself, when your demographic isn't represented. Has some tool suggestions.
- Colleen Lewis' Scratch tutorials - Many tutorials on topics in Scratch, from scrolling the screen to loading multiple levels.
- Moosader Tutorials - (This is me, sorry for posting myself) - I do tutorials mainly on C++ game development. Previous guides are on Allegro and SDL, but most recent one is about C++ with SFML. They're both written and video-based guides.
- GameMaker Tutorials - Hosted by the company's website
- How to create cool music for videogames suggested by jugwhisky
- http://learnpythonthehardway.org/book/ suggested by jugwhisky
- http://learnxinyminutes.com/ suggested by jugwhisky
- http://csharpcourse.com/ suggested by jugwhisky
- http://skilldrick.github.io/easy6502/ suggested by jugwhisky
- 2D Unity Tutorial kay_x
- GIMP - Art program
- Graphics Gale - Software for creating animated sprites.
- Anvil Studio - Music creator that allows you to write MIDI files
- Musagi mixer - An audio mixing program for making music with
- Audacity - A sound recordeeditor
- MilkyTracker - For creating music
- Hydrogen - For creating music
- LMMS suggested by jugwhisky
- OpenMPT suggested by jugwhisky
- pxtone suggested by jugwhisky
- SunVox suggested by polarityinverted
Can't draw? Can't play music? Here are some free assets...
- Incompetech Royalty Free Music - A lot of really high-quality music by Kevin MacLeod
- Freesound Project
- OpenGameArt - Free game artwork
- ArtSader - (Sorry, also my site) My community's webpage for creating game art and music.
If you have any questions, please ask! I will try to answer what I can, and I'm sure there are other developers lurking about.
(Edit) formatting (Edit) adding suggested items
Construct 2 - Getting it out there!
Am I bigging it up too much or do Scirra need to do more to get this product out there?