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Monero and Vega - the definitive guide

V56 flashed and V64 instructions and files updated.

Hi all,
A couple months ago I published here on reddit a post which I kept updating with my findings optimizing my 3 Vega56 in both Hash and Power. As you can see there, from 4860H/s @ 670W I've managed, with the help of many on reddit and this thread at bitcointalk.org, to increase the hash rate to 5700H/s while lowering the power to 525W.
Note that at stock config one Vega 56 does "only" 1100 H/s, but this guide should help you to reach over 1850H/s on Vega 56 and over 1950H/s on Vega 64.
V56 can be optimized with and without V64 bios, and the V56 with V64 bios guide is also valid for V64.

Disclaimer: every GPU is different and some values might not be possible for all cards. Please make sure you know what you're doing instead of just copy/pasting stuff from this guide. In case of doubt, google it ;)

My system is the following:

  • EVGA 1300W supernova Gold PSU
  • 16GB DDR3 Corsair Vengeance 1600 CL9 (4Gb is enough)
  • ASROCK H81 PRO BTC v2.0
  • Intel Celeron G1840
  • The cheapest 126Gb SSD available
  • 6 x Sapphire Vega 56
  • 6 x PCI-e risers
  • Power on switch
  • Custom built open air frame
  • 6 EVGA dual 8 PCIe cables (do not use splitters from 8 pin cables to dual as those introduce noise on the card voltage. Original dual 6+2 PCIe cables or 8 + 6+2 cables will do as well)

Before we start:

  • You'll need XMR-STAK-AMD miner;
    • Note: you can get higher hash values with Cast XMR miner, but its code is not open and so I can not recommend it;
    • I am sticking to the previous xmr-stak-amd release, as the new one is still very fresh and uses a slightly different config system;
  • You'll need the Blockchain Beta driver;
  • You'll need Windows10 64;
  • You'll need Windows Virtual Memory set up with "high values". To set it up, on windows search for "View advanced system settings" > Performance > Settings... > Advanced > Virtual Memory > Change... > set up an initial and max custom size. I'm using 40Gb min and max for 6 V56.
  • You'll most likely need the Display Driver Uninstall tool;
  • For each of your GPUs, you'll need a device reset before mining:
    • The blockchain Beta driver has some sort of a bug (i see it as a feature) that when you restart the GPU device some sort of power saving feature (i see it as a bug) doesn't get activated. Therefore, by restarting your GPU device it will hash higher.
      In the past I was to believe that this hash increase was related with turning on HBCC but in fact, turning on/off HBCC disables and enables the video card, triggering the bug above.
      You can perform this reset at Windows Device Manager, disabling and enabling each of your video cards, or you can automate this system using Windows DevCon.exe tool.
      Follow the instructions on the provided link to get devcon.exe without downloading over 1Gb of Ms crap. Remember that any 64-bit install is running amd64.
      Note: Restart Windows, every miner crash, disconneting a monitor, powering off a monitor, logging out from windows and even starting some display tools will most likely end in the need to disable/enable the devices again.
  • Lastly, you'll need OverdriveNTool to further optimize your setup and GPU-z or Hwinfo64 to debug your power consumption.

Additional Tips:

  • To avoid the need to have a plugged and always on monitor, I've purchased this HDMI Ghost dongle. It will "tell" the GPU that a Monitor is pluged and active;
  • To avoid Hash drop on one of the cards, I have activated the integrated iGPU, where the dongle is connected. This slightly increases power consumption but provides more stability to the miner;
  • I connect the machine via Team Viewer. Every time I do, I check the "Actions > Log off" settings to make sure I will not log out the windows session after closing team viewer;
  • Other than during tests, I never start or keep open GPU-z nor Hinfo64;

VEGA 56 with Stock bios:

Target objective: 1800H/s @ 160W per GPU.

This optimisation is all about standard configs and little risk.

First steps

  1. Plug the cards, boot windows and install the blockchain driver.
  2. Edit Windows Virtual Memory

GPU Config

  1. Open Crimson Settings
  2. Go to Gaming > Global
  3. If you're not using iGPU as primary display graphics, most likely Crossfire is enabled. Disable it.
  4. Open Windows Device Manager and disable and enable all the cards. To automatize this process read below about devcon.exe setup.
  5. Open Wattman, and apply the following values:
    • GPU Frequency: -30%
    • GPU Voltage: Automatic
    • HBM Frequency: 950 MHz
    • HBM Voltage: Automatic
    • MIN FAN SPEED: 3000 RPM (you'll need it way high and loud to keep HBM cool)
    • POWER LEVEL: -20%
    • Apply settings.
  6. If you don't start having visual issues, all is set up on the GPU. But if you do, Wattman will reset, Windows will eventually need to be restarted and you need to go back to step 4. If this happens, drop the HBM to 920 MHz.

Miner Config

  1. Windows Defender will flag xmr-stak-amd as a threat. Add a folder to Windows Defender safe list and extract the miner into that folder.
  2. Open the file config.txt
Each GPU will work with 2 threads. "gpu_thread_num" should list the total num of threads, like so: 1 GPU = 2; 2 GPU = 4; and so on. Here's the config for 3 V56:
"gpu_thread_num" : 6, "gpu_threads_conf" : [ { "index" : 0, "intensity" : 2016, "worksize" : 8, "affine_to_cpu" : false }, { "index" : 0, "intensity" : 1600, "worksize" : 8, "affine_to_cpu" : false }, { "index" : 1, "intensity" : 2016, "worksize" : 8, "affine_to_cpu" : false }, { "index" : 1, "intensity" : 1600, "worksize" : 8, "affine_to_cpu" : false }, { "index" : 2, "intensity" : 2016, "worksize" : 8, "affine_to_cpu" : false }, { "index" : 2, "intensity" : 1600, "worksize" : 8, "affine_to_cpu" : false }, ], 
  1. Setup your pool address, worker id and eventual password.
  2. Optionally, set up a port at "httpd_port" so you can access the miner's web UI remotely.

Run the miner

If all goes well, after a while you can press H to see the hash rate. It should be above 1800 H/s. The web UI will available at your computer ip address on the specified httpd_port.
If the sum of the threads is at 1600, stop the miner, go to Windows Device Manager and disable/enable your Vega devices again. If you're using devcon.exe tool (see below), run it.

VEGA 64 / VEGA 56 with VEGA 64 bios:

Target objective: 1920H/s @ ~140W per V56; 1990H/s @ ~160W per V64 (0.875 VDDC / gpu)

This optimisation requires bios flash on V56 and registry edition on V56 and V64.

First steps

  1. Plug the cards, boot windows
  2. Edit Windows Virtual Memory
  3. V56 only: Download ATIFlash tool
  4. V56 only: Download the V64 Bios I recommend getting the V64 8Gb (non liquid) from the same brand as your V56.
  5. V56 only: Flash the card(s) and reboot.

Soft Power Play Table at Windows Registry

  1. Run DDU and uninstall any previous AMD drivers;
  2. Next steps will be about changing windows registry Do not continue without watching this video;
  3. Open the windows registry, by searching on windows for "Regedit";
  4. Navigate to HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Class{4d36e968-e325-11ce-bfc1-08002be10318} and make sure you have no 000# folders there (if you're not using iGPU) or you have only one folder (if you're using iGPU). If you still have cards listed there, run DDU again.
  5. Install the blockchain beta driver.
    • If you're not using iGPU as primary display graphics, most likely Crossfire is enabled. Disable it.
  6. Open Wattman, and for all cards set the voltage to manual and press apply.
  7. Download either a safe .reg file or create your own. DO NOT RUN IT RIGHT AWAY
  • Safe .reg file: 1408MHz @ 915 + 1000MHz HBM @ 905mV + 1200MHz SoC
    • The higher SoC allows you to reach Memory OC upto 1150. I do not recommend it, because of extra stress on the card.
  • .reg file creator with SoC and Memory Voltage options (you'll need Ms Excel)
  • Note: I used to share my final files, but not all GPUs are equal and some users experienced issues. IMO it's best to start with a safer file that all gpus will run, and then find your best values using overdriveNtool. More details on this below.
    • Still, if you really want the config file I'm using (and then adjusting with overdriveNtool) you can get it here. It's pretty much the old 1100 MHz file, but with SoC at 1200 MHz.
  1. Back on Regedit, navigate to HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Class{4d36e968-e325-11ce-bfc1-08002be10318} and take note of the available folders (each folder is a GPU). By navigating its contents you'll be able to find out if that folder is a Vega Card or the iGPU;
  2. The .REG file you downloaded is set up for the GPU at /0000. If your GPU is in a different folder like 0001, 0002, etc, edit the .REG file and change it to the correct folder.
  3. Run the .REG file for each V56 or V64 GPU, with each .REG file having the correct folder.
  4. Reboot.
  5. Open Wattman and press Reset for each card. You'll notice the P states from 1 to 7 will change automatically due to the imported Registry file.

Miner Config

For more information, check the miner config steps for V56 Stock above.
V56 flashed to V64, gpu config:
"gpu_thread_num" : 6, "gpu_threads_conf" : [ { "index" : 0, "intensity" : 2016, "worksize" : 8, "affine_to_cpu" : false }, { "index" : 0, "intensity" : 1736, "worksize" : 8, "affine_to_cpu" : false }, { "index" : 1, "intensity" : 2016, "worksize" : 8, "affine_to_cpu" : false }, { "index" : 1, "intensity" : 1736, "worksize" : 8, "affine_to_cpu" : false }, { "index" : 2, "intensity" : 2016, "worksize" : 8, "affine_to_cpu" : false }, { "index" : 2, "intensity" : 1736, "worksize" : 8, "affine_to_cpu" : false }, ], 
V64 gpu config:
"gpu_thread_num" : 6, "gpu_threads_conf" : [ { "index" : 0, "intensity" : 2016, "worksize" : 8, "affine_to_cpu" : false }, { "index" : 0, "intensity" : 1800, "worksize" : 8, "affine_to_cpu" : false }, { "index" : 1, "intensity" : 2016, "worksize" : 8, "affine_to_cpu" : false }, { "index" : 1, "intensity" : 1800, "worksize" : 8, "affine_to_cpu" : false }, { "index" : 2, "intensity" : 2016, "worksize" : 8, "affine_to_cpu" : false }, { "index" : 2, "intensity" : 1800, "worksize" : 8, "affine_to_cpu" : false }, ], 
  1. Setup your pool address, worker id and eventual password.
  2. Optionally, set up a port at "httpd_port" so you can access the miner's web UI remotely.

Optimize your cards:

#### Change values
If you used my .reg file, your cards are not optimized. Open overdriveNtool and start playing with the P6 and 7 voltages and Memory last state frequency.
The values you should aim at are:
  • MIN FAN SPEED: 3000 (you'll need it way high and loud to keep HBM below 70ºC) If you're using additional cooling like A/C, additional fans or you just have a low ambient temperature, this value might be lower.
    • CORE TEMPERATURE AT ~55ºC IS IRRELEVANT! GET HINFO64 AND MONITOR THE HBM/MEMORY TEMPERATURE. (sorry for the caps but I already lost the count of people reporting hash drop after a few minutes without increasing the cooling because their GPU (core) is fresh
    • Settings like fan speed on target temperature will fail, as the target temperature will be always about the core temperature and not the memory temperature which will be way more hot.
  • P6 Core: 900mV (-10 from original file); P7 Core: 905mV (-10 from original file); Memory Clock 1100 MHz (+100 from original file). These will set your VDDC at 0.875.
To debug the VDDC, open Hinfo64 run the sensors only, and start the miner. If the miner doesn't crash with your new values, you can try even lower voltages and/or higher memory frequencies.
Note: My reg file has the SoC boosted to 1200 MHz, so you might be able to go even higher on the memory frequency up to 1150 MHz, for a few extra Watt. However, I prefer to play safe, hash less, and use 1100 only.
#### Run the miner
If all goes well, after a while you can press H to see the hash rate. It should be above 1850 H/s (V56) or above 1950 (V64). The web UI will available at your computer ip address on the specified httpd_port.
If the sum of the threads is at 1600, stop the miner and disable/enable the GPU devices again.
#### Repeat until you find your cards limit

Automatize the whole startup process with devcon.exe, overdriveNtool and xmr-stak-amd (credits to Mythic)

  1. Create a folder (e.g. c:\startupminer) and place there the following files:
    • devcon.exe
    • overdriveNtool.exe
  2. Open notepad and create a startup.bat file with the following contents:
    cd C:\startupminer
    timeout /t 5
    devcon.exe disable "PCI\VEN_1002&DEV_687F"
    timeout /t 10
    devcon.exe enable "PCI\VEN_1002&DEV_687F"
    timeout /t 5
    OverdriveNTool.exe -p1vega915 -p2vega905 -p3vega905 -p4vega905 -p5vega905 -p6vega905
    timeout /t 5
    cd C:\PATH-TO\xmr-stak-amd
    xmr-stak-amd.exe
By now you should know what are the best values to use on your cards, and also their ids inside overdriveNtool (tip: use fan speed settings to know which card is which). For each different setup save an overdriveNtool profile (do not forget to have those profiles with the min fan speed).
In my case, as an example, I'm using 2 profiles named vega905 and vega915. The naming is up to you, but one of my cards is not stable below 915mV so it uses the vega915 profile. All other ones are at 905mV, using the vega905 profile.
Change the overdriveNtool instruction to match your number of GPUs (-p1 to -pn) and each GPU profile (the name is case sensitive).
By *running this file with Admin rights * the following will happen:
  1. All GPUs will get disabled
  2. All GPUs will get enabled
  3. All GPUs will receive it's overdriveNtool profile, changing P6 voltage, P7 voltage, Memory frequency and min fan speed
  4. Miner will start.

UPDATES

  • 3x Vega 56 on Monero/Nanopool, for 3 days.
  • The whole text above has been reviewed to remove the old HBCC stuff and introduce devcon.exe tool.
  • The previous files have been replaced by new ones. They are hosted at mega.nz, but a coinhive redirect miner is being used. Sorry for that :)
I hope you nailed it getting those high H/s numbers and rest assured that I will update this guide with any new discoveries I find. Until then, if this guide helped you I'll be pleased with any donations:
XMR: 41fhzSfZAmpGTszr9KXYVS7JEyGYv8rYMcSukgnDJMPkAC7wGVQDj1EaNswxftx1Fk3DbefJ4g83cechMgEK9hGbVVyuq4C
Thank you everyone who have donated so far. I'm really appreciated.
submitted by hellae to MoneroMining

MAME 0.206

MAME 0.206

Welcome to 2019 – we’re starting the year with a bang! MAME 0.206 is an absolutely huge update when it comes to new dumps and newly working software, especially when it comes to TV games. As far as we know, MAME is the first V.Smile emulator with working controls and the most compatible, with almost all dumped titles fully playable for one player (the second joystick isn’t working yet). A number of JAKKS Pacific games based on similar technology are also working in this release. And from Japan, you can now play the Popira and Dance Dance Revolution Family Mat rhythm games, as well as Super Dash Ball. The Namco Nostalgia and Taito Nostalgia games are now playable, too. Game & Watch coverage is steadily expanding, with Black Jack, Lifeboat, Manhole (new wide screen), and Rain Shower added in this release. Black Jack is particularly notable as it hasn’t seen re-issue or emulation before now.
On the arcade side, San Francisco Rush 2049 and its Special Edition have been promoted to working, and we’ve added alternate versions and bootlegs of several supported games. Heihachi_73 has tested the Aristocrat Mk V slot machines, and dozens have been promoted to working. If you enjoy spinning the wheels, why not give some a try?
If you’re aware of the effort to preserve original Apple II software in the new low-level WOZ disk image format, it should come as no surprise that MAME is on board. We’ve started documenting these dumps in a software list, and we’ll continue to add dumps as they become available. If you’re a fan of Acorn computers, you might want to try some of the newly supported BBC Micro ROM slot expansions, including banked ROM devices, RAM expansions, and real-time clocks. A few additional Electron expansion devices have been added, too.
Of course, these are just selected highlights, and there are plenty more bug fixes and emulation improvements in this release. There are also some incremental improvements to MAME’s system and software selection menus. You can get the source and Windows binary packages from the download page.

MAMETesters Bugs Fixed

  • 06300: [ColoPalette] (galaxian.cpp) eagle, eagle2: Games need wiring harness that swaps channels. (Vas Crabb)
  • 07015: [Gameplay] (model1.cpp) vr, vformula: Undetected communication board error. (Hydreigon)
  • 07104: [DIP/Input] (iteagle.cpp) bbh, bbhsc, bbhsca, bbh2sp, bbh2spa, bbh2spb: Lightguns don't track correctly. (Ivan Vangelista)
  • 07179: [Save/Restore] (neogeo.cpp) aes: Memory cards are not detected. (Vas Crabb)
  • 07180: [Crash/Freeze] (vtech2.cpp) laser500, laser700: Emulator crashes on hard reset. (Robbbert)
  • 07185: [Sound] (mario.cpp) mario and clones: All audio missing besides walking sounds. (Ryan Holtz)
  • 07189: [Crash/Freeze] (cinemat.cpp) qb3: Black screen/exception on start. (Ivan Vangelista)
  • 07197: [Core] (oric.cpp) orica: Loading from tape never progresses. (Ivan Vangelista)
  • 07205: [Sound] (neopcb.cpp) svcpcb: Cracking/distortion/buzzing sound. (Ivan Vangelista)

New working machines

  • Dance Dance Revolution Family Mat (Japan) [Sean Riddle, David Haywood, Peter Wilhelmsen]
  • Dora the Explorer - Race To Play Park (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, David Haywood, Vas Crabb]
  • Game & Watch: Black Jack [algestam, Keith Kaisershot]
  • Game & Watch: Lifeboat [algestam, Keith Kaisershot]
  • Game & Watch: Manhole (new wide screen) [algestam, Tom Morrison]
  • Game & Watch: Rain Shower [algestam, xkeepah]
  • Fantastic Four (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, David Haywood, Ryan Holtz]
  • Play TV Opus (NTSC) [Sean Riddle, David Haywood, Peter Wilhelmsen]
  • Popira (Japan) [Sean Riddle, David Haywood]
  • Star Wars - Revenge of the Sith (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, Peter Wilhelmsen, Ryan Holtz]
  • Super Dash Ball (Japan) [Sean Riddle, Peter Wilhelmsen, ShouTime, David Haywood]
  • TV Test Pattern Generator 1985 [shattered]
  • WWE (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, David Haywood, Ryan Holtz]

New working clones

  • Blaze On (World) [rtw, The Dumping Union]
  • Bubble 2000 V1.2 [Kevin Eshbach, The Dumping Union]
  • Columbia Data Products MPC 1600 [rfka01]
  • Deroon DeroDero / Tecmo Stackers [Fabrice Arzeno, The Dumping Union]
  • Fantasy Zone (FD1089B 317-0016) [Recreativas.org, The Dumping Union]
  • Guardians / Denjin Makai II (P0-113A PCB) [caius, The Dumping Union]
  • Kamikaze (Euromatic S.A., Spanish bootleg of Scramble) [David Torres, ClawGrip, Recreativas.org]
  • Mobile Suit Gundam (bootleg) [ArcadeHacker, The Dumping Union]
  • New Fruit Bonus '96 Special Edition (bootleg set 4, v97-3.3c English) [unknown]
  • Same! Same! Same! (China, 2P set) [Bill D, The Dumping Union]
  • Super Cobra (bootleg, set 3) [David Torres, ClawGrip, Recreativas.org]
  • Tetris Plus 2 (World, V2.7) [Team Japump!!!]
  • Top Secret (Japan, revision B) [FabC]
  • UFO Robot Attack (bootleg of Invasion, older set) [f205v]
  • V.Smile Baby (Sweden) [Ryan Holtz, Sean Riddle, ClawGrip]

Machines promoted to working

  • Bad Dog Poker (0200428V, NSW/ACT) [Heihachi_73]
  • Butterfly Delight (0200143V, NSW/ACT) [Heihachi_73]
  • Cash Chameleon (0100438V, NSW/ACT) [Heihachi_73]
  • Chicken (0100351V, NSW/ACT) [Heihachi_73]
  • Desert Bloom (0300111V, NSW/ACT) [Heihachi_73]
  • Diamond Fever (0200302V, NSW/ACT) [Heihachi_73]
  • Dragon's Eye (0100521V, NSW/ACT) [Heihachi_73]
  • Enchanted Forest (0400122V, NSW/ACT) [Heihachi_73]
  • Geisha (0101408V, New Zealand) [Heihachi_73]
  • Jumpin' Joey (0100383V, NSW/ACT) [Heihachi_73]
  • K.G. Bird (0200024V, NSW/ACT) [Heihachi_73]
  • Let's! TV Play Classic - Namco Nostalgia 1 (Japan) [Sean Riddle, David Haywood, Peter Wilhelmsen, Mr. Do]
  • Let's! TV Play Classic - Namco Nostalgia 2 (Japan) [Sean Riddle, David Haywood, Peter Wilhelmsen, Mr. Do]
  • Let's! TV Play Classic - Taito Nostalgia 1 (Japan) [Sean Riddle, David Haywood, Peter Wilhelmsen, Mr. Do]
  • Let's! TV Play Classic - Taito Nostalgia 2 (Japan) [Sean Riddle, David Haywood, Peter Wilhelmsen, Mr. Do]
  • Loco Loot (0100473V, NSW/ACT) [Heihachi_73]
  • Lone Wolf (0100587V, NSW/ACT) [Heihachi_73]
  • Lucky Clover (0300109V, NSW/ACT) [Heihachi_73]
  • Mammoth Money (0100425V, NSW/ACT) [Heihachi_73]
  • Mine, Mine, Mine (0400115V, NSW/ACT) [Heihachi_73]
  • Money Tree (0201397V, New Zealand) [Heihachi_73]
  • Mountain Money (0100294V, NSW/ACT) [Heihachi_73]
  • Mystic Garden (0100275V, NSW/ACT) [Heihachi_73]
  • One For All (0101503V, New Zealand) [Heihachi_73]
  • Phantom Pays (0500005V, NSW/ACT) [Heihachi_73]
  • Play TV Card Night (NTSC) [Sean Riddle, David Haywood, Peter Wilhelmsen]
  • Prize Fight (0100299V, NSW/ACT) [Heihachi_73]
  • Q.T. Bird (0500009V, NSW/ACT) [Heihachi_73]
  • Reel Power (0100400V, NSW/ACT) [Heihachi_73]
  • Rushin Rooster (0100534V, NSW/ACT) [Heihachi_73]
  • San Francisco Rush 2049 [Ted Green]
  • Snow Cat (0100405V, NSW/ACT) [Heihachi_73]
  • Sonic The Hedgehog 2 (bootleg of Megadrive version) [Ivan Vangelista]
  • Thor (0200319V, NSW/ACT) [Heihachi_73]
  • Thunder Heart (0200333V, NSW/ACT) [Heihachi_73]
  • Top Banana (0100550V, NSW/ACT) [Heihachi_73]
  • Tropical Delight (0100269V, NSW/ACT) [Heihachi_73]
  • V.Smile (US) [Ryan Holtz]
  • V.Smile Baby (US) [Ryan Holtz]
  • Wild Angels (0100337V, NSW/ACT) [Heihachi_73]
  • Wild Bill (0100297V, NSW/ACT) [Heihachi_73]
  • Wild Cougar (0100167V, NSW/ACT) [Heihachi_73]

Clones promoted to working

  • Cash Cat (0300863V, New Zealand) [Heihachi_73]
  • Cash Chameleon (0300781V, New Zealand) [Heihachi_73]
  • ConnecTV Card Night (PAL) [Sean Riddle, David Haywood, Peter Wilhelmsen]
  • Desert Bloom (0200111V, NSW/ACT) [Heihachi_73]
  • Dolphin Treasure (0100388V, NSW/ACT) [Heihachi_73]
  • Dolphin Treasure (0100424V, NSW/ACT) [Heihachi_73]
  • Inca Sun (0101108V, New Zealand) [Heihachi_73]
  • King Galah (0100536V, NSW/ACT) [Heihachi_73]
  • Loco Loot (0100472V, NSW/ACT) [Heihachi_73]
  • Loco Loot (0600725V, New Zealand) [Heihachi_73]
  • Mountain Money (0100289V, NSW/ACT) [Heihachi_73]
  • Orchid Mist (0101241V, New Zealand) [Heihachi_73]
  • Oscar (0100348V, NSW/ACT) [Heihachi_73]
  • Penguin Pays (0200113V, NSW/ACT) [Heihachi_73]
  • Penguin Pays (0200357V, NSW/ACT) [Heihachi_73]
  • Queen of the Nile (0100439V, NSW/ACT) [Heihachi_73]
  • Queen of the Nile (0101707V, Brazil) [Heihachi_73]
  • Queen of the Nile (0300785V, New Zealand) [Heihachi_73]
  • Queen of the Nile (0301059V, Holland) [Heihachi_73]
  • Return of the Samurai (0200506V, NSW/ACT) [Heihachi_73]
  • Return of the Samurai (0200549V, NSW/ACT) [Heihachi_73]
  • San Francisco Rush 2049: Special Edition [Ted Green]
  • Sweethearts II (0200004V, NSW/ACT) [Heihachi_73]
  • Thunder Heart (0200334V, NSW/ACT) [Heihachi_73]
  • Toucan Tango (0301388V, Holland) [Heihachi_73]
  • Unicorn Dreaming (0101228V, New Zealand) [Heihachi_73]
  • V.Smile (France) [Ryan Holtz]
  • V.Smile (Germany) [Ryan Holtz]
  • Wild Amazon (0200285V, NSW/ACT) [Heihachi_73]

New machines marked as NOT_WORKING

  • ADM 23 Smart Terminal [Bitsavers]
  • BERT [Volker Pohlers]
  • Chihiro Change Region GD USA (611-0028A) [Alex Romero (TO)]
  • Classic Arcade Pinball (JAKKS Pacific TV Game) [Sean Riddle, David Haywood]
  • ClickStart [Sean Riddle, ClawGrip, TeamEurope]
  • Disney Friends (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle]
  • Domyos Bike Concept (Domyos Interactive System) [Sean Riddle, Peter Wilhelmsen]
  • Domyos Fitness Adventure (Domyos Interactive System) [Sean Riddle, Peter, Wilhelmsen]
  • Domyos Fitness Challenge (Domyos Interactive System) [Sean Riddle, Peter Wilhelmsen]
  • Domyos Fitness Exercises (Domyos Interactive System) [Sean Riddle, Peter, Wilhelmsen]
  • Doraemon Wakuwaku Kuukihou (Japan) [Sean Riddle, Peter Wilhelmsen]
  • Eagle PC Spirit [rfka01]
  • Excite Ping Pong (Japan) [Sean Riddle, Peter Wilhelmsen]
  • FreeWay (V5.12) [Canil Babypet, AJR]
  • Gururin World (Japan) [Sean Riddle, Peter Wilhelmsen]
  • Hoop it Up World Tour - 3 on 3 (Rev 23) [unknown]
  • Jackie Chan J-Mat Fitness (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]
  • Joker Card (Epoxy brick CPU) [TeamEurope, Roberto Fresca]
  • Justice League (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle]
  • Mattel Classic Sports [Sean Riddle]
  • Megamax GPD001SDG [Sean Riddle, Peter Wilhelmsen]
  • Miss Bamby [jordigahan, ClawGrip]
  • Moon Fire - Jackpot Carnival (30164211, Queensland) [Heihachi_73]
  • My First Dance Dance Revolution (US) [Sean Riddle]
  • Palestra-02 [shattered]
  • Play TV Baseball 3 [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Play TV Buckmasters Huntin' (NTSC) [Sean Riddle, Peter Wilhelmsen]
  • Play TV Buckmasters Huntin' 2 (NTSC) [Sean Riddle, Peter Wilhelmsen]
  • Play TV Football 2 [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Play TV Huntin' 3 [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Play TV Real Swing Golf [Sean Riddle, Peter Wilhelmsen]
  • Queen Bee (Brazil, Ver. 202) [unknown]
  • Reelin-n-Rockin - Fast Lane (10298611, Queensland) [Heihachi_73]
  • Scooby-Doo! and the Mystery of the Castle (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, Team Europe]
  • Spring Festival (20262311, Queensland) [Heihachi_73]
  • Super Queen Bee (Ver. 101) [unknown]
  • Taiko De Popira (Japan) [Sean Riddle, David Haywood]
  • Thomas and Friends (Tomy) [Sean Riddle, Peter Wilhelmsen]
  • Track & Field Challenge [Sean Riddle, ClawGrip]
  • TV Test Pattern Generator 1983 [shattered]
  • Twinkle Tale (bootleg of Megadrive version) [FabC]
  • V.Reader (US, English, 2011-10-17) [ClawGrip]
  • Virtua Striker 2002 (Type 3) (GDT-0012) [Alex Romero (TO)]
  • XaviX Baseball (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]
  • XaviX Bass Fishing (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]
  • XaviX Bowling (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]
  • XaviX Boxing (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]

New clones marked as NOT_WORKING

  • Big Ben (20201111, Queensland) [Heihachi_73]
  • Choy Sun Doa (10121111, Queensland) [Heihachi_73]
  • Club Kart for Cycraft (GDS-0029) [Alex Romero (TO)]
  • Compaq Portable [rfka01]
  • Connectv Baseball 3 [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Connectv Huntin' 3 [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Connectv Real Swing Golf [Sean Riddle, Peter Wilhelmsen]
  • Double Dolphins (40003211, Queensland) [Heihachi_73]
  • e-kara (Germany?, includes 3 songs) [Sean Riddle]
  • e-kara (Japan) [Sean Riddle]
  • e-kara (US?, NTSC, set 2) [Sean Riddle]
  • e-kara Pro Headset (US, includes 3 songs) [Sean Riddle]
  • F-Zero AX (Rev D) (GDT-0004D) [Alex Romero (TO)]
  • Funky Jet (bootleg) [ClawGrip, Recreativas.org, The Dumping Union]
  • ITT XTRA [rfka01]
  • The Golden Gong (10217411, Queensland) [Heihachi_73]
  • Initial D Arcade Stage Ver. 2 (Japan) (Rev A) (GDS-0026A) [Alex Romero (TO)]
  • The Key Of Avalon - The Wizard Master (client) (Rev A) (GDT-0006A) [Alex Romero (TO)]
  • The Key Of Avalon - The Wizard Master (server) (Rev A) (GDT-0005A) [Alex Romero (TO)]
  • Lupin The Third - The Shooting (Rev A) (GDS-0018A) [Alex Romero (TO)]
  • Pang (bootleg, set 6) [ClawGrip, Recreativas.org, The Dumping Union]
  • Queen of the Nile (0201200V, Queensland) [Heihachi_73]
  • Queen of the Nile - Fast Lane (0101670V, Queensland) [Heihachi_73]
  • Queen of the Nile - Money Train II (10203811, Queensland) [Heihachi_73]
  • Red Baron - Fast Lane (10160711, Queensland) [Heihachi_73]
  • Reelin-n-Rockin (0101460V, Queensland) [Heihachi_73]
  • Samba De Amigo (Rev A) [f205v]
  • Sega Network Taisen Mahjong MJ 3 (Rev C) (GDX-0017C) [Alex Romero (TO)]
  • Sega Network Taisen Mahjong MJ 3 Evolution (Rev A) (GDX-0021A) [Alex Romero (TO)]
  • Show Me The Money (10015711, Queensland) [Heihachi_73]
  • Stadium Hero '96 (Japan?, EAE) [coolmod, The Dumping Union]
  • Storio (DE, German, 2011-10-17) [ClawGrip]
  • Storio (ES, Spanish, 2011-10-17) [ClawGrip]
  • Storio (FR, French, 2011-10-17) [ClawGrip]
  • Storio (GB, English, 2011-10-17) [ClawGrip]
  • Storio (NL, Dutch, 2011-10-17) [ClawGrip]
  • Tank Force (bootleg) [hammy, The Dumping Union]
  • V.Reader (CA, English, 2011-10-17) [ClawGrip]
  • V.Reader (CA, French, 2011-10-17) [ClawGrip]
  • Virtua Striker 4 (Asia) (Rev B) (GDT-0014B) [Alex Romero (TO)]
  • Virtua Striker 4 (Export) (Rev A) (GDT-0015A) [Alex Romero (TO)]
  • Virtua Striker 4 (Japan) (Rev C) (GDT-0013C) [Alex Romero (TO)]
  • Where's The Gold (20184811, Queensland) [Heihachi_73]

New working software list additions

  • apple2_flop_orig: Agent USA, Airheart, Alien Ambush, Ankh, Apple Cider Spider, Apple Galaxian, Aquatron, Archon: The Light and The Dark, Ardy the Aardvark, Autobahn, Axis Assassin, Aztec, BC's Quest for Tires, Bad Dudes, Ballblazer, Batman: The Caped Crusader, Bellhop, Below the Root, The Bilestoad, Bug Battle, Cannonball Blitz, Caverns of Callisto, Ceiling Zero, Centipede, Commando, Congo Bongo, Conquering Worlds, Copts and Robbers, County Fair, Crazy Mazey, Crisis Mountain, Crossfire, Cubit, Cyber Strike, The Dam Busters, Death Sword, Defender II: Stargate, Destroyer, Dino Eggs, Dive Bomber, Donkey Kong, Drol, Dung Beetles, The Eidolon, Epoch, Falcons, Fight Night, Flight Simulator II (v2.0), Flip Out, Force 7, Formula 1 Racer, Free Fall, Frogger, Frogger II: Threedeep, G.I. Joe, The Games - Summer Edition, GATO, Genetic Drift, Gobbler, The Goonies, Gumball, The Heist, HERO - Helicopter Emergency Rescue Operation, Hadron, Hard Hat Mack, Hardball, Head On, High Rise, Ikari Warriors, Ikari Warriors 2: Victory Road, Impossible Mission II, International Gran Prix, Jawbreaker, Jawbreaker ][, The Jet, Joust, Julius Erving and Larry Bird Go One on One, Jungle Hunt, Karate Champ, Karateka, Kid Niki, Kung Fu Master, L.A. Crackdown, Lock 'n Chase, Lode Runner, Lost Tomb, Marauder, Marble Madness, Mars Cars, Mating Zone, Megabots, Might and Magic, Miner 2049er, Minit Man, Money Muncher, Monster Smash, Montezuma's Revenge, Moon Patrol, The Movie Monster Game, Mr. Robot and his Robot Factory, Ms. Pac-Man, Night Mission Pinball, Night Stalker, O'Riley's Mine, Orbitron, Outpost, Paperboy, Pest Patrol, Phantoms Five, Picnic Paranoia, Pitfall II: Lost Caverns, Pitstop II, Planetfall (r10), Plasmania, Platoon, Pool 1.5, Pooyan, Prince of Persia, Qix, Rad Warrior, Rampage, Raster Blaster, Red Alert, Repton, Rescue Raiders, RoboCop, Robotron 2084, Roundabout, Russki Duck, Sabotage, Sammy Lightfoot, Sargon III, Sea Dragon, Shadowkeep, Shanghai, Shuffleboard, Skyfox, Snack Attack, Snake Byte, Sneakers, Space Eggs, Space Quarks, Spare Change, Spiderbot, Spindizzy, Spy Hunter, The Spy Strikes Back, Spy vs Spy III: Arctic Antics, Spy's Demise, Star Cruiser, Star Thief, Stellar 7, Street Sports Baseball, Street Sports Basketball, Street Sports Football, Street Sports Soccer, Sub Battle Simulator, Suicide, Summer Games, Swiss Family Robinson, Tag Team Wrestling, Temple of Apshai Trilogy, Test Drive, Tetris (128K), Tharolian Tunnels, Thunder Bombs, Thunderchopper, Tomahawk, Trick Shot, Tubeway II, Twerps, Ultima IV: Quest of the Avatar, Ultima V: Warriors of Destiny, Up 'N Down, Vindicator, Wavy Navy, Wayout, Where in the USA is Carmen Sandiego, Wings of Fury, Wishbringer (r23), World Karate Championship, The World's Greatest Baseball Game, The World's Greatest Football Game, Xevious, Zendar, Zorro [4am, Firehawke]
  • bbc_rom: Advanced BASIC Editor Plus, Aerodrome Training Aid, BASIC Editor & Toolkit, BeebAid 1.02, CNCIS DFS 1.2S, Colour Screenprint 1.02s, Demo (Master Compact), HiBASIC3, HiBASIC4, Image Processor 0.9A, Inter-Word 1.O2 [alt1], Inter-Word 1.O2 [alt2], Para-Max II, Plotmate A3 2.00, Plotmate A4 1.90, PMS Genie Real Time Clock, The Publisher 1.10, Solidisk DFS 2.1F (1770) Issue 2, Super Utility, UserRAM, Video Digitiser 1.03 [Nigel Barnes]
  • bbcmc_flop: Acom, The Krystal Connection, Zap! [Nigel Barnes]
  • ekara_japan: 1976-78 Volume 1 (Japan) (EC0007-G76), 1982-84 Volume 1 (Japan) (EC0018-G82), ANM Volume 1 (Japan) (EC0009-ANM), ANM Volume 2 (Japan) (EC0032-ANM), DUE Volume 1 (Japan) (EC0047-DUE), ENK Volume 3 (Japan) (EC0030-ENK), ENK Volume 4 (Japan) (EC0037-ENK), ENK Volume 7 (Japan) (EC0052-ENK), ETZ (Japan) (EC0079-ETZ), J-Pop Mix Volume 1 (Japan) (EC0001-JPM), J-Pop Mix Volume 4 (Japan) (EC0004-JPM), J-Pop Mix Volume 5 (Japan) (EC0005-JPM), J-Pop Mix Volume 6 (Japan) (EC0011-JPM), J-Pop Mix Volume 9 (Japan) (EC0021-JPM), J-Pop Mix Volume 12 (Japan) (EC0024-JPM), J-Pop Mix Volume 17 (Japan) (EC0033-JPM), J-Pop Mix Volume 20 (Japan) (EC0046-JPM), J-Pop Mix Volume 21 (Japan) (EC0051-JPM), J-Pop Mix Volume 27 (Japan) (EC0061-JPM), J-Pop Mix Volume 29 (Japan) (EC0063-JPM), Matthew's Best Hit Selection (Japan) (EC0082-MBH) [Sean Riddle, David Haywood]
  • ekara_japan_d: BAT Volume 6 (Japan) (DC0002-BAT), TV Pop Volume 9 (Japan) (DC0005-TPJ) [Sean Riddle, David Haywood]
  • ekara_japan_en: EN-3 (Japan) [Sean Riddle, David Haywood]
  • ekara_japan_g: BAT Volume 1 (Japan) (GC0001-BAT), BAT Volume 2 (Japan) (GC0003-BAT), BAT Volume 4 (Japan) (GC0010-BAT), BAT Volume 5 (Japan) (GC0015-BAT), BHT Volume 2 (Japan) (GC0004-BHT), TV Pop Volume 5 (Japan) (GC0016-TPJ) [Sean Riddle, David Haywood]
  • ekara_japan_m: KSM Mini Volume 5 (Japan) (MC0005-KSM) [Sean Riddle, David Haywood]
  • ekara_japan_p: BHT Volume 4 (Japan) (PC0001-BHT), BHT Volume 7 (Japan) (PC0004-BHT), ENB Volume 1 (Japan) (PC0003-ENB) [Sean Riddle, David Haywood]
  • ekara_japan_s: SAI (series 1) Volume 1 (Japan) (SC0004-SAI) SAI (series 3) Volume 3 (Japan) (SC0012-SAI) [Sean Riddle, David Haywood]
  • ekara_japan_sp: SP-02 Super Cartridge (Japan) [Sean Riddle, David Haywood]
  • ekara_japan_web: e-kara Web cartridge 12M (blank) (Japan) [Sean Riddle, David Haywood]
  • electron_cart: Acorn Tube Interface (prototype), Advanced Battery-Backed RAM v1.04, Advanced Plus 5 [Nigel Barnes]
  • electron_rom: Commstar, Matrix, Multi-Forth 83, Time-Tender [Nigel Barnes]
  • ibm5150: Baby Jo in "Going Home", The Blues Brothers, Double Dragon II - The Revenge (3.5"), Lombard RAC Rally (3.5"), Rick Dangerous 2, Super Tetris, Xenon 2: Megablast (Power Pack Compilation) [ArcadeShadow]
  • ibm5170: Cisco Heat - All American Police Car Race, Lemmings, Micro Machines 2: Turbo Tournament [ArcadeShadow]
  • pce_tourvision:
    • Blodia (TourVision PCE bootleg), Ganbare! Golf Boys (TourVision PCE bootleg) [system11, Recreativas.org, ClawGrip]
    • Hanii on the Road (TourVision PCE bootleg), Time Cruise II (TourVision PCE bootleg) [system11, Ricky2001, Recreativas.org, ClawGrip]
  • sc3000_cart: SC-3000 Survivors Megacart v2.31, SC-3000 Survivors MkII Multicart v2.28, SC-3000 Survivors MkII Multicart v2.31 [SC-3000 Survivors]
  • sc3000_cass:
    • The Case of the Mad Mummy, Dungeons Beneath Cairo, Environoid, Help, The House, The Secret of Bastow Manor, Solar Conquest [SC-3000 Survivors]
    • City Lander, Dragonquest, Lawn, Quick Draw, Video Poker, Voltron [Dan Mons]
  • vsmile_cart: Der Koenig der Loewen - Simbas großes Abenteuer (Ger, Rev. 2?), DreamWorks Shrek der Dritte - Ein Spannender Schultag (Ger), Kung Fu Panda - Der Weg des Panda (Ger), Superman - De Grootste Held (NL) [Ryan Holtz, TeamEurope]

Software list items promoted to working

  • bbc_rom: Advanced BASIC Editor, ConQuest, Instant Mini Office II, Inter-Base 2.0A, Inter-Word 1.02, Mega3, MRM E00 DFS 1.20, Quest Paint 1.04, Quest Paint 1.10, STL Clock & Desk, SpellMaster 1.66, SpellMaster 1.69, TED 1.11, Tic-Toc RTC, The Wapping Editor 1.30 [Nigel Barnes]
  • einstein: Theatre Europe [Lord Sméagol (Carl Lloyd-Parker)]
  • vsmile_cart:
    • ABC Land Aventure (Fra), Abenteuer im ABC Park (Ger), Alphabet Park Adventure (USA), Apprenti' pilote (Fra), Barney - Erlebnis-Reise (Ger), Bob der Baumeister - Bobs spannender Arbeitstag (Ger), Bob the Builder - Bob's Busy Day (USA), Byggare Bob - Bobs stressiga dag (Swe), Byggemand Bob - Bobs travle dag (Den), Cranium Partyland Park - A Carnival of Play-and-Learn Fun (USA), Disney Cenerentola - I desideri magici di Cenerentola (Ita), Disney Den Lille Havfrue - Ariels majestætiske rejse! (Den), Disney Il re leone - La grande avventura di Simba (Ita), Disney La Petite Sirene - Ariel devient une princesse (Fra), Disney La sirenetta - Ariel e la crociera magica (Ita), Disney Lejonkungen - Simbas stora äventyr (Swe), Disney Løvernes Konge - Simbas store eventyr (Den), Disney Nalle Puh - Honungsjakten (Swe), Disney Peter Plys - Honningjagten (Den), Disney Princess Cinderella - Askepots magiske ønsker (Den), Disney Princess Cinderella - Askungens magiska önskningar (Swe), Disney Princess Cinderella - Cinderella's Magic Wishes (USA), Disney Princess Cinderella - Cinderella's Magic Wishes (USA, Alt), Disney Princess Cinderella - Lernen im Märchenland (Ger), Disney Princess Cinderella - Lernen im Märchenland (Ger, Rev. 1), Disney Princesses Cendrillon - Le rêve enchanté de Cendrillon (Fra), Disney's Mickey Mouse - Mickey's Magical Adventure (USA), Disney's The Lion King - Simba's Big Adventure (USA), Disney/Pixar Bilar - Kör ikapp i Kylarköping (Swe), Disney/Pixar Biler - Ræs i Kølerkildekøbing (Den), Disney/Pixar Cars - Quatre Roues (Fra), Disney/Pixar Cars - Rev It Up in Radiator Springs (USA), Disney/Pixar Cars - Vollgas in Radiator Springs (Ger), Disney/Pixar Finding Nemo - De Wonderwereld Van Nemo (NL), Disney/Pixar Finding Nemo - Nemo's Ocean Discoveries (USA), Disney/Pixar Oben (Ger), Disney/Pixar Ratatouille - Le nuove ricette di Remy (Ita), Disney/Pixar Ratatouille - Remys neue Rezepte (Ger), Disney/Pixar Toy Story 2 - Operation: Rescue Woody! (USA), Disney/Pixar Toy Story 2 - Operation: Rädda Woody! (Swe), Disney/Pixar Toy Story 2 - Woodys Spannende Rettung (Ger), Disney/Pixar Up (UK), Disney/Pixar Wall-E (Ger), Disney/Pixar Wall-E (Swe), Disneys Aladdin - Aladdins Welt der Wunder (Ger), Disneys Arielle Die Meerjungfrau - Arielles aufregendes Abenteuer (Ger), Disneys Arielle die Meerjungfrau - Arielles aufregendes Abenteuer (Ger, Rev. 3?), Disneys Den Lilla Sjöjungfrun - Ariels majestätiska resa! (Swe), Disneys Micky - Mickys magisches Abenteuer (Ger), Disneys Musse Pigg - Musses magiska äventyr (Swe), Dora L'Exploratrice - Les aventures de Dora Apprentie Mécano (Fra), DreamWorks Monsters vs Aliens (Ger), DreamWorks Shrek - Die Geschichte des Drachen (Ger), DreamWorks Shrek - Le Rhume de Dragonne (Fra), DreamWorks Shrek the Third - Arthur's School Day Adventure (USA), Elmos großes Abenteuer (Ger), Entdecke die Welt von Rotkäppchen (Ger), Ernies & Berts Fantastisches Abenteuer (Ger), Freds Zahlen Rallye (Ger), Kleine Einsteins (Ger, Rev. 3?), Kung Fu Panda - Path of the Panda (UK), Le Monde d'Elmo - Les Grandes Découvertes D'Elmo (Fra), Le Roi Lion - Simba Découvre la Jungle (Fra), Mein erster Hund (Ger), Meister Manny's Werkzeugkiste (Ger), Mickey Mouse Clubhouse (NL), Mickey Mouse Clubhouse (Swe), Micky Maus Wunderhaus (Ger, Rev. 3?), Min hundvalp (Swe), My Friends Tigger & Pooh - Die Honigjagd (Ger), Nick Jr Dora - Doras Reparatur-Abenteuer (Ger, Rev. 1), Nick Jr Dora the Explorer - Dora's Fix-it Adventure (USA), Nickelodeon Spongebob Schwammkopf - Der Tag des Schwamms (Ger), Nickelodeon Spongebob Schwammkopf - Der Tag des Schwamms (Ger, Rev. 1), Nickelodeon Spongebob Squarepants - A Day in the Life of a Sponge (USA), Noddy - Detektiv für einen Tag (Ger, Rev. 3?), Oui-Oui - Détective d'un Jour (Fra), Scooby-Doo - Panique à Funland (Fra), Scooby-Doo! - Avventura a Funland (Ita), Scooby-Doo! - Funland Frenzy (USA), Scooby-Doo! - Im Lernpark (Ger), Scooby-Doo! - Sjov i forlystelsesparken (Den), Scooby-Doo! - Tivoli-tokerier (Swe), Shrek De Derde - Arthurs Schooldag Avontuur (NL), Spider-Man & Freunde - Wettkampf im Space-Labor (Ger), Spider-Man & ses amis - Missions secrètes (Fra), Superman - Der Superheld (Ger), Superman - À la rescousse ! (Fra), Thomas & Friends - Tågen hjälps åt (Swe), Thomas & seine Freunde - Freunde Halten Zusammen (Ger), Thomas & seine Freunde - Freunde Halten Zusammen (Ger, Rev. 1), Thomas et ses Amis - Les locomotives s'entraident (Fra), Tingeling (Swe), V.Smile - Lern- und Tanzmatte (Ger), V.Smile Fußball Schule (Ger), V.Smile Tecknarstudio (Swe), Zayzoo - My Alien Classmate (USA), Zayzoo: An Earth Adventure (UK), Zayzoo: An Earth Adventure (USA), Zayzoos Lernall (Ger), Zézou - Notre Ami Venu d'Ailleurs (Fra) [Ryan Holtz]
    • Disney Winnie l'Ourson - La Chasse au miel de Winnie (Fra), Disney Winnie l'Ourson - La Chasse au miel de Winnie (Fra, Rev. 2), Disneys Winnie Puuh - Die Honigjagd (Ger) [Ryan Holtz, Vas Crabb]

New NOT_WORKING software list additions

  • bbc_flop_32016: BCPL, GCAL, Reduce [Nigel Barnes]
  • bbc_rom: Master Replay, PMS Genie, Replay System Mk2 2.00, Solidisk ADFS 2.1 11/10/85, Solidisk ADFS 2.1J (10MB), Solidisk DDFS 1.4, Solidisk DFS 2.0 (Feb 85), Solidisk DFS 2.0 (Jan 85), Solidisk DFS 2.0A (8271/1770), Solidisk DFS 2.1J (1770), Solidisk DFS 2.21 Issue 1, VideoNuLA 1.02 [Nigel Barnes]
  • bbcmc_flop: Codename: DROID, Colossus Chess 4.0, Elite, Exile, Holed Out, Holed Out Extra Courses Vol.2, Micro Power Magic, Play It Again Sam, Play It Again Sam 2, Q-Master, Repton Around the World in 40 Screens, Repton Thru Time, Steve Davis Snooker, Stryker's Run, U.I.M. [Nigel Barnes]
  • clickstart_cart:
    • Animal Art Studio (UK), Bob the Builder (UK), Dora the Explorer (UK), Estudio de Arte Animal (SP), Finding Nemo (UK), Thomas & Friends (UK), Toy Story (SP), Toy Story (UK) [Sean Riddle, ClawGrip, TeamEurope]
    • Disney Princess (UK), Learning Carnival (UK), Nick Jr. The Backyardingans (UK), Nickelodeon Go Diego Go! - Learning Expeditions (UK), Nickelodeon Ni Hao, Kai-Lan (UK), Scout's Puppy Pals (UK), The World of Cars (UK) [TeamEurope, Sean Riddle]
  • electron_rom: E2P Operating System (ROM) [Nigel Barnes]
  • jakks_gamekey_dy: Sports Bowling & Goofy's Underwater Adventure, Sports Tennis & Face Chase, Sports Tennis & Face Chase & Riches of Agrabah [Sean Riddle]
  • jakks_gamekey_nk: Soccer Shootout & Juego De Futbol De Dora & Dora's Star Mountain Adventure [Sean Riddle]
  • jakks_gamekey_sw: Turret Defense & Yoda's Escape [Sean Riddle, Peter Wilhelmsen]
  • leapster: Buscando a Nemo - Leer Bajo el Mar (Spa), Don Lápiz - Aprender a Dibujar y Escribir (Spa), El Laberinto de las Letras (Spa), La Conquista de los Números (Spa), Spider-Man - El Caso de Las Letras Revueltas (Spa) [TeamEurope, ClawGrip]
  • vsmile_cart: V.Smile Schreibspaß (Ger) [TeamEurope]
  • vsmile_cd: El Asombroso Spider-Man - Persecución en la Ciudad (Spa), Los Increíbles - Misión Increíble (Spa) [ClawGrip, The Dumping Union]
  • vsmilem_cart: Action Manía (Sp), Cars: Vollgas in Radiator Springs (Ger), Disney Princess Cinderella - Lernen im Märchenland (Ger, Rev. 2?), Dora - Doras Reparatur-Abenteuer (Ger, Rev. 2), Kleine Einsteins (Ger, Rev. 2?), Küss den Frosch - Tianas großer Traum (Ger), Mein erster Hund (Ger), Spider-Man & Freunde - Geheime Missionen (Ger), Spongebob Schwammkopf - Der Tag des Schwamms (Ger), Thomas - Freunde halten zusammen (Ger), Wintersport (Ger) [TeamEurope]
  • vtech_storio_cart: Dora und die drei Schweinchen (Germany), Micky Maus Wunderhaus (Germany), Rapunzel - Neu verföhnt (Germany), Scooby-Doo!-Scooby-Doo y la momia (Spain), Spongebob Schwammkopf - Ein Schwamm will nach oben (Germany) [TeamEurope]

Source Changes

  • tv950: Emulated keyboard, and hooked up speaker and RS232 ports. [AJR]
  • 6522via.cpp: Implemented T2 external pulse counter mode. [AJR]
  • diserial: Implemented receive parity checking, and fixed even transmit parity. [AJR]
  • i8251, ins8250, mc2661, mc68681, mc68901: Implemented parity and framing errors. [AJR]
  • 68561mpcc: Implemented parity and framing errors and improved handling of interrupts and status register writes. [AJR]
  • ins8250: Allow writes to MSR with lower 4 bits zero to clear the associated interrupt. [AJR]
  • mcs48: Fixed disassembly of short jumps on page boundaries. [AJR]
  • ym2148: Implemented framing errors and error reset. [AJR]
  • 68307: Improved accuracy of interrupt controller emulation. [AJR]
  • 68340: Overhauled interrupt handling. [AJR]
  • mbc55x: Re-implemented high-level emulation of keyboard as a serial device. [AJR]
  • v102: Added preliminary keyboard emulation. [AJR]
  • uts20, uts10: Improved peripheral emulation. [AJR]
  • 8x300: Clean-up and expansion: [AJR]
    • Latch at most one IV input per instruction.
    • Fixed output behavior of some opcodes that selected the wrong IV bank or wrong value to write.
    • Added 8X305 with additional registers.
    • Added address latching callback.
    • Applied address shift to program space.
  • unidasm: Fixed crash on TMS34010 performing a 32-bit operand fetch. [AJR]
  • tv955kb: Added bell and reset outputs. [AJR]
  • z8: Added Z8682 type with test ROM, re-wrote timer emulation, and added basic UART emulation.[AJR]
  • amerihok: Slowed down ADPCM chip to a much more reasonable speed. [AJR]
  • m24: Re-implemented motherboard devices according to schematics. [AJR]
  • i86: Fixed passing of opcode address to coprocessor. [AJR]
  • Added object finder for address spaces. [AJR]
  • thomson.cpp: Implemented undocumented alternate bitmap16 mode. [Antoine Miné]
  • rainbow.cpp: Changed default floppy configuration to what UCSD Forth and Pascal expect. [Bavarese]
  • cps3.cpp: Improved color fading and full screen zoom, added save state support, and cleaned up code. [cam900]
  • midas.cpp, neogeo.cpp, neogeocd.cpp and neopcb.cpp: Updated metadata, implemented cartridge NVRAM, and cleaned up code. [cam900]
  • srmp6.cppa Improved color fading, added save state support, and cleaned up code.: [cam900]
  • galastrm.cpp: Converted TC0110PCR to a device. [cam900]
  • nile.cpp: Added save state support. [cam900]
  • legionna.cpp: Corrected clocks. [cam900]
  • psikyo.cpp: Fixed transparent sprites and improved buffering, fixed s1945bl Oki banking, and cleaned up code. [cam900]
  • homerun.cpp: Improved performance, simplified code, and fixed reset behavior. [cam900]
  • homedata.cpp: Modernized code, improved performance, and fixed reikaids clocks. [cam900]
  • megasys1.cpp: Improved performance, fixed corner cases, and cleaned up code. [cam900]
  • netlist updates: [Couriersud]
    • nlwav: Added support for converting log files to VCD format.
    • Added comment handling to the preprocessor.
  • Split e-kara software list according to cartridge type. [David Haywood]
  • xavix.cpp updates: [David Haywood]
    • Added logging function to calculate CRC shown in the header for Radica games.
    • Added preliminary serial EEPROM support, implemented bitmap transparency, and improved handling of raster interrupt enables.
    • Implemented register read-back and added preliminary barrel shifter emulation.
  • vii.cpp updates: Mirrored JAKKS GameKey ROMs, added I/O, and kludged invalid DMA size writes. [David Haywood]
  • rad_eu3a14: Tied tilemap dimensions tile sizes. [David Haywood]
  • ymf262: Fixed save states. [dink]
  • vtech2: Added I/O expansion slot with support for joystick and printer. [Dirk Best]
  • hp9825: Added high-level emulation of HP9885 floppy drive, and extended the HPI format to handle single-sided disks. [F.Ulivi]
  • Adjusted patterns to prevent “vsnes” subtarget being mistaken for a Visual Studio build. [Justin Kerk]
  • emscripten: Added a work-around for Web Audio auto-play restrictions in Chrome 71. [Justin Kerk]
  • sdl: Don't let failure to start haptic feedback prevent joystick module from loading. [Justin Kerk]
  • einstein.xml: Re-dumped Theatre Europe. [Lord Sméagol (Carl Lloyd-Parker)]
  • dsk_dsk: Increased maximum cell count. [Lord Sméagol (Carl Lloyd-Parker)]
  • via6522.cpp: Fixed shifter speed under system clock control. [Mathis Rosenhauer]
  • vectrex: Fixed maze in Clean Sweep. [Mathis Rosenhauer]
  • chdman: Fixed GDI 2048 extraction. [MetalliC]
  • bbc updates: [Nigel Barnes]
    • Implemented banked ROM, real-time clock and RAM devices for ROM slots.
    • Added support for the Logotron Sprite Board.
  • sbrain: Added boot ROM 4.2 BIOS. [Nigel Barnes]
  • sc3000: Implemented SC-3000 Survivors Multicart and Megacart. [Nigel Barnes]
  • electron: Enhanced and modernised cartridge slot interface. [Nigel Barnes]
    • Added Slogger Plus 2 Expansion, Acorn Tube Interface, and P.R.E.S. Advanced Plus 5.
  • specpdq: Fixed blit operations and improved boundaries. [O. Galibert]
  • nscsi_cd.cpp: Implemented read TOC and fixed inquiry. [O. Galibert]
  • sh2: Fixed interpreter for cps3. [O. Galibert]
  • nscsi_cd.cpp, nscsi_hd.cpp: Implemented receive diagnostics results and send diagnostics. [O. Galibert]
  • mips.cpp: Allowed rx2030 to boot RISC/os from a pre-installed hard disk image (with FPU disabled). [Patrick Mackinlay]
  • ims_cvc: Implemented basic graphics output. [Patrick Mackinlay]
  • am9517a: Added EISA variant. [Patrick Mackinlay]
  • alpha: Implemented DEC Alpha AXP disassembler. [Patrick Mackinlay]
  • decstation.cpp updates: [R. Belmont]
    • ds3100: Improved emulation allowing video board tests to pass, and added preliminary quad UART emulation.
    • ds5k133: Added preliminary LANCE Ethernet hook-up.
    • Moved SFB video chip emulation to a separate device.
  • vegas.cpp: Fixed leader lamp output. [Risugami]
  • apple3: Corrected font upload control addresses. [Rob Justice]
  • vtech2.cpp: Modernised banking and connected cartridge slot for laser500 and similar. [Robbbert]
  • uts20: Added support for second virtual screen. [Robbbert]
  • funworld.cpp: Fixed palette addressing and colors for machines with epoxy CPU bricks. [Roberto Fresca]
  • dspp: Added a preliminary recompiler (disabled by default). [Ryan Holtz]
  • spg2xx updates: [Ryan Holtz]
    • Limited receive rate for UART simulation to configured Baud rate, and separated SPG24x and SPG28x Baud rate calculation.
    • Implemented timers A and B, improved ADC interrupt timing, and added support for polled ADC mode and second ADC channel.
    • Treat sprite DMA with zero length as 0x400 words.
    • Fixed sprite double-rendering.
    • Suppress video IRQ status bits when corresponding enable bits are unset.
    • Automatically clear vertical blanking interrupt.
    • Fixed TMB1 and TMB2 not activating at lowest rate.
    • Don’t render lines outside the visible range.
    • Corrected width of fade control register.
    • Fixed PRNG behaviour.
  • mips3: Fixed fast RAM accesses, COP0 exception handling, and recompiler block checksumming. [Ryan Holtz]
  • unsp: Implemented a recompiler and refactored code. [Ryan Holtz]
  • vsmile updates: [Ryan Holtz]
    • Fixed controller probe responses.
    • Simulate a brief power button press on boot.
    • Implemented ROM and non-volatile RAM cartridges with correct mirroring.
  • vsmileb: Hooked up basic GPIO and DIP switches, and added cartridge slot and controller. [Ryan Holtz]
  • netlist: Added 7497 device, and fixed behaviour of 7474 when preset and clear are both asserted. [shattered, Couriersud]
  • sblaster.cpp: Fixed DMA count and implemented high-speed DMA. [shattered]
  • Re-wrote WD33C9x SCSI controller emulation using new SCSI framework and updated affected drivers. [tyfighter, O. Galibert, Ryan Holtz]
  • nscsi_hd.cpp: Track current block on LBA writes. [tyfighter]
  • mips3: Added minimal support for revealing the Secondary Cache Line size in the Status Register. [tyfighter]
  • Added some example XSL transform scripts that operate on -listxml output. [Vas Crabb]
  • Improved user interaction: [Vas Crabb]
    • Added support for icons and filtering on favourites in software selection menu.
    • Improved search algorithm.
  • unsp: Improved S flag calculation. [Vas Crabb, Ryan Holtz]
  • vsmile: Improved joystick emulation. [Vas Crabb]
  • k057714: Improved video emulation in Keyboardmania games. [Ville Linde]
  • knightsb, sf2mdta: Improved mapping of video registers onto CPS hardware. [wonder199999]
  • viper.cpp: Identified DIP switch setting to bypass gticlub2ea password prompt. [2huwman, Porchy, The Dumping Union]
  • fs3216: Dumped vector PROM. [Al Kossow]
  • fs3216: Added X2212 non-volatile RAM dump. [Bitsavers]
  • vsmileb: Identified codes for infrared controller. [bmx, Ryan Holtz]
  • pce_tourvision.xml: Updated and improved metadata, and trimmed over-dumped ROMs. [ClawGrip]
  • storio.cpp: Changed CPU to ARM9 (ARM926EJ-S core) at 240 MHz. [ClawGrip]
  • snk.cpp: Corrected ROM labels and added PCB locations to Chopper I sets. [Corrado Tomaselli, The Dumping Union]
  • m90.cpp: Re-dumped bomblord and documented ROM locations and read-protected PLDs. [f205v]
  • Added compatibility filters for Apple II floppy software lists. [Firehawke]
  • Updated documentation and re-worked for clarity and consistency. [Firehawke, Vas Crabb]
  • m90.cpp: Verified riskchal program ROM labels. [hammy]
  • aristmk4.cpp, aristmk5.cpp: Improved inputs. [Heihachi_73]
  • aristmk6.cpp: Added more Base Queensland BIOS versions. [Heihachi_73]
  • dccons.cpp: Documented Treamcast region-free modchip, and removed BIOS soft-dump. [Maddog, MetalliC]
  • Added skeleton Everex EV-346 disk controller and InterLan NP600A-3 Intelligent Protocol Processor 16-bit ISA card devices. [modem7, minuszerodegrees.net]
  • compc.cpp, pc.cpp: Re-organised for better readability and updated notes. [rfka01]
  • europc, europc2: Dumped ZC86115P keyboard controller. [rfka01, lvr]
  • trkfldch.cpp: Identified CPU die for My First DDR and PCB type for Track & Field Challenge. [Sean Riddle]
  • xavix.cpp: Added notes about cameras. [Sean Riddle]
  • ekara_japan.xml updates: [Sean Riddle, David Haywood]
    • Re-dumped Artist Selection Volume 9 (Every Little Thing) (Japan) (EC0044-ATS).
    • Added notes on unusual G10 card.
  • leapster.cpp: Added Spanish BIOS v1.0 for Leapster. [Sean Riddle, ClawGrip]
  • Added skeleton Joincom JC-1310 FDC 16-bit ISA card device. [Tronix, minuszerodegrees.net]
submitted by cuavas to cade

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