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Chrome OS Stable channel got promoted to Chrome OS 84. Here is everything that changed!

All right crew!

The Chrome OS Stable Channel got promoted to milestone 84 last week on Tuesday - from 83.0.4103.119 to 84.0.4147.94. As with every new milestone update, this brings massive changes to the table, offering several new features, bug fixes, and security enhancements to better improve your Chrome OS user experience. In light of the global situation, Google decided to defer the features from Chrome OS 83 to 84. This means this update is packed with major features. Fun fact: exactly 10,000 commits landed in this build of Chrome OS, excluding platform specific updates. Here is everything new I found in this build of Chrome OS!

Like my content and want to buy me a coffee? You can support me on ko-fi using this link or by using the link in my Reddit profile. If you want to be kept up to date with everything new to Chrome OS, feel free to give me a follow. Thanks in advance for your support!! :)


Featured changes


This section showcases changes I believe to be the most significant to this build of Chrome OS. They make a massive impact to the user experience and may be something to look forward to when upgrading your system to this build. These changes will also be listed in the "Notable changes" section of the post.

  1. Ash: You can now snap app windows to the top of the screen to maximize, and unsnap a maximized window by dragging down from the top bar. Small change, HUGE productivity booster. See my demo on Reddit here.
  2. Multi-display overview and snapping windows in clamshell mode is enabled by default. This means you can snap windows in overview mode without needing to go into tablet mode. See screenshot.
  3. Files app: The completely revamped file manager built with Google Material theme and WebUI is enabled by default. This features a nice white theme, outline iconography, and native RAR archive support. This replaces the old files app on Chrome OS. See screenshot.
  4. Linux (Beta): The new Terminal system app that features a cool black theme, tab UI, and new settings page is enabled by default. To find terminal settings, right click the terminal icon on the Shelf. See screenshot.
  5. Linux (Beta): Linux apps can now use your Chromebook’s microphone, which opens the door to multimedia apps such as Audacity. To enable, head to Chrome OS Settings > Linux (Beta), then enable the “Allow Linux to access your microphone” toggle. Chrome OS settings will require you to restart the Linux container to apply changes. See screenshot.
  6. You are now able to resize the disk size of Linux (Beta) out of the box. The setup installer also bakes the disk resize tool in it. By default, the disk size is dynamically allocated, but you can change it to a fixed size if you need more/less space. See screenshots.
  7. Explore app: The brand new Help SWA app, called “Explore”, is enabled by default. It completely overhauls the Help app experience, featuring a slick Google Material theme with nice Google-y illustrations. This app aims to help people get set up and take full advantage of their Chromebook. It also merges perks from buying a Chromebook, like free Google One storage for 12 months (YMMV). See screenshot.

Notable changes in this build


The following is everything I found with this version of Chrome OS. There may be more things I might've missed - please let me know in the comments if you find a significant change not listed here. Bullet points in bold are changes I believe are the most significant.
Interested in trying out cool new Chrome and Chrome OS features that didn’t make it in by default? Click here to see my recommended flag list. (link coming soon)

Ash
  • You can now snap app windows to the top of the screen to maximize, and unsnap a maximized window by dragging down from the top bar. Small change, HUGE productivity booster. See my demo on Reddit here.
  • Multi-display overview and snapping windows in clamshell mode is enabled by default. This means you can snap windows in overview mode without needing to go into tablet mode. See screenshot.
  • You can now use a 3-finger swipe gesture to switch tabs in tabbed apps, including the new Linux terminal app. Previously, you could only scrub tabs in Chrome windows.
  • New feature flag to scale down Shelf app icons in tablet mode when there is no more room left on the Shelf. Requires chrome://flags/#shelf-app-scaling to be enabled. See screen recording.
  • Fully gestural navigation in tablet mode is enabled by default for Kukui (Lenovo Duet), Eve (Pixelbook), Nocturne (Pixel Slate), and Hatch (Acer Chromebook 712, Asus Chromebook Flip C436FA, Samsung Galaxy Chromebook) boards. Fully gestural navigation hides the back arrow, home, and Overview mode buttons from the Shelf when in tablet mode. Other Chromebooks will need the chrome://flags/#shelf-hide-buttons-in-tablet feature flag to be enabled.
  • You can now drag and drop Chrome tabs on the right or left side of the screen to create a new window while in tablet mode. Note: only applicable on some devices. This is useful for quickly viewing Chrome tabs side-by-side. See my reddit post about it here.
  • New feature flag that brings moving partial screenshot with magnifying glass to Chrome OS. This allows you to quickly resize the viewport before saving changes. To get this feature, enable chrome://flags/#movable-partial-screenshot-region. See screen recording.
  • Chrome OS will now block notifications on displays with a fullscreen window. Previously with multiple displays in Chrome OS, if any one of them was fullscreen, then notifications were not shown on any displays. This update will block notifications on the display with the fullscreen window, but will show notifications on the other display.
  • New feature flag that enables search results for OS settings in the launcher. This feature adds several shortcuts to the launcher search bar when search for a setting (e.g. Wi-Fi, Bluetooth). Note: this depends on chrome://flags/#new-os-settings-search to work. Not all part of Chrome OS settings is searchable in this build. Test this feature out by enabling chrome://flags/#launcher-settings-search. See screenshot.
  • Lock screen media controls will hide when you close the Chromebook’s lid, or when the Chromebook suspends. This is done as a privacy preserving feature.
  • Fixed context menu appearing when right-clicking the Virtual desk name.
  • The tablet mode back gesture will be suppressed when web pages or web apps use touch-action:none in their CSS. This helps address an issue where users would accidentally trigger the back gesture when interacting with stylus-driven apps.
  • Login/Lock screen: fixed enterprise management disclosure message mistakenly showing up for family-link accounts due to developer confusion between management and enterprise management.
  • Fixed fullscreen Android apps preventing users from revealing Chrome OS’ Shelf set to auto-hide.
  • Fixed Chrome OS not remembering if restored windows are minimized or in view.
  • Significant Alt + Tab performance optimizations with multiple windows.
  • Huge polish to the upcoming Ambient mode that’ll eventually overhaul the lockscreen experience. In the previous milestone, the ambient lockscreen had performance problems, no animations, and random visual glitches. In this build, all of the three are fixed. Despite this, I don’t recommend daily driving it yet due to its incomplete nature. To get a preview of how this feature looks like, enable chrome://flags/#enable-ambient-mode.
  • New Managed icon "badge" next to the avatar in the lock/login screen. See screenshot.
  • Fixed a visual bug where the user can trigger the Virtual desk gesture bounce animation in the login/lock screen.
  • Fixed a bug where shortcut apps pinned to the Shelf do not have radio buttons for “New Tab/New Window”.
Bluetooth
  • The Bluetooth Handsfree profile (version 1.7) feature is now enabled by default. This new bluetooth profile adds indicator support to report events like headset battery level. It also includes wideband speech, which allows you to enjoy hands-free interaction with your bluetooth devices with improved voice quality and better noise reduction.
  • Bluetooth suspend notifier is enabled by default. This feature allows you to wake up your Chromebook with a bluetooth mouse or keyboard.
  • Bluetooth wide-band microphone priority lowered. This prevents your Chromebook from auto-selecting bluetooth microphone when there is another audio input option.
Camera
  • The Chrome OS Camera app will now save video captures as MP4 (H.264) instead of MKV. This will help users make it easier to use recorded videos in other apps.
  • Camera video recordings will use the recording’s start timestamp as its filename in the file manager. This also improves the thumbnail load speeds when recording a long video with your Chromebook.
  • Pressing the volume keys in the camera app will now take a photo or record a video.
Chrome
  • Chrome will now reduce CPU and power consumption when it detects that a window is occluded by other windows. It will also suspend work painting pixels. This feature is rolling out to some users, with a full roll-out planned for Chrome OS 85.
  • WebUI tab strip’s tab counter has a new progress throbber to better visualize that a new background tab was created. See demo by Google.
  • Chrome will now show the quiet notification permission UI for sites known to trick users into accepting the notification permission. See screenshot.
  • Fixed an annoying issue with dragging and dropping files into Chrome. Rather than navigating the current tab away and losing data of the page, dragging a file into Chrome (example: photo.jpg) will open a new tab instead.
  • Fixed Chrome on Chrome OS using the wrong scale factor on a secondary display when site isolation is applied.
  • Fixed regression that caused a tab to shrink after adding to a group when only one tab is present.
  • New chrome://conversion-internals page. This page allows developers to understand the state they are modifying while developing the Conversion Measurement API. The page shows tables of active impressions and their metadata, and conversion reports and when they will be sent.
  • New chrome://app-disabled page to show a demo of what it looks like when a managed user tries to launch a restricted app.
  • Simple info bar to opt-out of WebUI tab strips.
Chrome OS Settings
  • The new Chrome OS settings fuzzy search bar can finally search through your settings. Before this update, the fuzzy search only found Wi-Fi settings. Ctrl + F will also activate the search bar. To get the new fuzzy search instead of exact string matching found in the old Chrome OS setting, enable chrome://flags/#new-os-settings-search. See screenshot uploaded here.
  • When attaching a Chromebook to an external monitor, enabling chrome://flags/#display-change-modal will split the resolution and refresh rate into two drop-downs. See screenshot.
  • Port forwarding status should now be updated in Linux settings when Crostini shuts down.
  • Changed and added a few outline icons to search and in Chrome OS settings UI.
Exo
  • Fixed a bug on some devices that caused cursor images to be drawn in the wrong orientation due to the screen orientation being reported incorrectly to clients.
Explore app
  • The brand new Help SWA app, called “Explore”, is enabled by default. It completely overhauls the Help app experience, featuring a slick Google Material theme with nice Google-y illustrations. This app aims to help people get set up and take full advantage of their Chromebook. It also merges perks from buying a Chromebook, like free Google One storage for 12 months (YMMV). See screenshot.
Family Link
  • New native dialog that triggers when a child attempts to install or enable an extension or app and the parent has turned off the "Permissions for sites, apps, and extensions" setting in Family Link.
Files app
  • The completely revamped file manager built with Google Material theme and WebUI is enabled by default. This features a nice white theme, outline iconography, and native RAR archive support. This replaces the old files app on Chrome OS. See screenshot.
Linux (Beta)
  • The new Terminal system app that features a cool black theme, tab UI, and new settings page is enabled by default. To find terminal settings, right click the terminal icon on the Shelf. See screenshot.
  • Linux apps can now use your Chromebook’s microphone. To enable, head to Chrome OS Settings > Linux (Beta), then enable the “Allow Linux to access your microphone” toggle. Chrome OS settings will require you to restart crostini to apply changes. See screenshot.
  • You are now able to resize the disk size of Linux (Beta) out of the box. The setup installer also bakes the disk resizer in it. By default, the disk size is dynamically allocated, but you can change it to a fixed size if you need more/less space. See screenshots.
  • The disk resize dialog now recommends at least 5GB for Linux. If there is less than 5GB available (when leaving 1 GB headroom on the physical disk), the string changes to a warning that tells the user they should try to free up space. Minimum disk size for Linux is 2GB.
  • Fixed a serious bug impacting some devices (HP x360 is one) where Linux (beta) would automatically reinstall when restarting the device without user intent.
  • Fixed a crash bug that would happen if a user cancels the Linux (Beta) install window at just the right moment.
  • Internationalized terminal strings.
Input
  • You can now resize the onscreen keyboard floating by dragging from each corner of the keyboard.
  • Added yawning, ear with hearing aid, and sari emojis to the Virtual keyboard.
Mouse
  • Chrome OS now supports High resolution mouse scrolling out of the box. This allows users with a free-spinning mouse scroll wheel (like Logitech G502) to scroll with pixel-level precision. Previously, if you move the wheel less than a click, it won’t scroll until you move it by more than a click. Supported mice include a broad range of Microsoft and Logitech mice (any mice that report REL_WHEEL_HI_RES from the Linux kernel).
Palm Suppression
Printing
  • Initial printer server support for CUPS. You will be able to configure connections to external print servers and print from the printers on servers using CUPS. To add a print server, go to Chrome OS settings > Advanced > Printing, then Add a printer > Print server.

The nitty-gritty stuff


This advanced section is a long list of things changed that impacts web developers and enterprise users. There are some nitty-gritty stuff in the full changelog linked below, but this list covers the most important Blink and Chrome changes introduced in this release cycle.

Disclaimer: because of how enormous the changes are between Chrome OS 83 and Chrome OS 84, I decided to omit a large amount of blink and v8 changes. However, I made sure to pick the most important blink and v8 changes introduced in this release cycle. That said, this is everything I found with this version of Chrome OS. If you find a mistake, discover something new that's not on this list, or have feedback, feel free to let me know in the comments below.
Chrome
  • Websites that do not support TLS 1.2 and above will show a full-page warning to users that the connection is not fully secure. If users have sites affected by this and need to opt out, they will need to use the SSLVersionMin policy to disable the security indicator and warning. See the Google blog post for more information.
  • DTLS 1.0, a protocol used in WebRTC for interactive audio and video, will be removed by default. Enterprise users who need additional time to adjust can use a policy to temporarily extend the removal.
  • Extensions: fixed declarativeNetRequest chrome extensions failing to install from the Chrome web store.
  • Insecure downloads will be blocked from secure pages. The change will roll-out gradually. Users will be warned about insecure executables in Chrome 84, and files will be blocked in Chrome 85. Refer to this rollout chart by Google.
  • In effort to reduce websites’ ability to track users, Google is reducing the granularity of information from user agent strings by exposing the information through user-agent client hints. See this explainer for more information. The User-Agent Client hints is currently rolling out to some users, with a full roll-out coming to Chrome OS 85.
  • Chrome will protect users against extensions that attempt to change their preferences without their consent. After an extension changes the default search engine or the new tab page, Chrome will confirm the change with the user, and allow them to keep the change or revert back to the old settings.
  • New media feeds API to allow a user agent to discover a media feed provided by a website. When fetched by the user agent the site will return a feed of personalized media recommendations for the user. This feature is behind a feature flag: chrome://flags/#enable-media-feeds
Blink
  • The new Screen Wakelock API is here! It provides a way to prevent devices from dimming or locking the screen when an application needs to keep running. This is HUGE for web developers! Previously, there was no standard way to prevent any aspect of a device such as screen or cpu cycles from going into power saving state. Some web developers use hacks such as adding very tiny video elements to the page and keep looping until some timeout. The Screen Wake lock API was heavily requested since it reduces the need for hacky and potentially power-hungry workarounds. See the Google web.dev blog for more details.
  • Fixed a bug that caused textarea font size to flicker when font-size and transition CSS properties are both applied on a textarea.
  • Fixed intrinsic size invalidation for canvas elements. This bug caused some photos and elements to not have the correct aspect ratio or size.
  • Fixed a race condition that caused Gmail loading in offline mode to get stuck when devtools are open.
  • Fixed a bug that caused a thin black horizontal line to show when hovering on YouTube’s video player. See this Redditor’s post of the bug.
  • Fixed form submitting broken with multiple submissions. This bug caused one window to be broken and the other one to be okay instead of opening two windows with the same URL.
  • Fixed an async form submission bug that broke sites due to Chrome expecting the first load event for just-created iframe to be for the form submission.
  • New QuicTransport API that allows Web applications to connect directly to remove servers using QUIC. QuicTransport provides a client-server API that supports bidirectional transfer of both unreliable and reliable data, using UDP-like datagrams and cancellable streams. See this web.dev article for more information.
  • Correct silence detecting condition in Web Audio. The silence detection should be activated when there are no automatic pull nodes, or the local destination node has an active input connection.
  • Fixed positioned SVG backgrounds unstable with zoom or transitions due to sub-pixel snapping.
  • Fixed form reset failing to visually update a shadow node with the default option label.
  • Fixed inset box-shadow invisible in composited scroller with solid color background
  • Fixed Cross-origin-embedder-policy: require-corp breaking HTML pages from extensions.
  • Fixed pointerrawupdate incorrectly reporting mouse X/Y values when pointer is locked.
  • Fixed submitting form that targets an iframe randomly failing silently.
  • Fixed form submission taking precedence over window.location navigation
  • Fixed SVG elements with filter not updating when manipulated outside of DOM and then appended back into DOM.
  • Initial support for CSS Flexbox gutters. This addresses an issue web developers had when the grid shorthand resets gaps. See this developer discussion for more details.
  • New row-gap, column-gap, and gap CSS properties that allows you to specify spacing between flex items and/or flex lines. Having this feature would reduce the need for extra "wrapper" divs, negative margins and other hacks. See this developer doc for more information.
  • User-Agent Client Hints and the Client Hints Feature Policy infrastructure are enabled by default. This aims to provide developers with the ability to perform agent-based content negotiation when necessary, while avoiding the historical baggage and passive fingerprinting surface exposed by the vulnerable "User-Agent" header.
  • Initial implementation of the new Virtual Keyboard API. Previously, developers had control over the displayed shape of the Virtual Keyboard through the inputmode attribute, but have limited control over when the keyboard is shown or hidden. This API will broaden this control. Developers cannot use this API yet. See design doc for more information.
  • New Layout instability API to help developers identify unstable pages caused by DOM elements shifting around due to content loading asynchronously. It reports a value (the "layout shift") for each animation frame in the user’s session. This change is incredibly useful for web developers to sort layout problems on their websites. See this explainer for more details.
  • WebAssembly SIMD support that will expose hardware SIMD instructions to WebAssembly applications in a platform-independent way. SIMD can boost performance by exploiting data level parallelism and is also useful when compiling native code to WebAssembly. See some documents on github for extra details.
  • New Cookie Store API that exposes HTTP cookies to service workers and offers an asynchronous alternative to document.cookie. See this explainer for more information.
  • New cross-origin iframe support for the Web Authenticator API. Check this w3c document for more details.
  • New Idle Detection API notifies developers when a user is idle, indicating such things as lack of interaction with the keyboard, mouse, screen, activation of a screensaver, locking of the screen, or moving to a different screen. See this explainer for more details.
  • New revert keyword to allow authors to roll back the cascade to the previous cascade level for a given CSS property. For example, on a
    element, specifying display:revert will cause the computed value of display to be block. See this section for more details.
  • CSSStyleSheet.replace() has been removed. Calls to replace() will throw an exception if `@import rules are found in the replaced content. See developer discussion here.
  • Enhances the Intl.DateTimeFormat API by adding a fractionalSecondDigits option to control the format of fractions of a second. Useful for web developers who need to output time information with millisecond precision. See developer document for more details.
  • Web Animation API has been extended to include support for promises, replaceable animations, and read-only access to animation timeline. See updated specs here.
  • Unprefixed ruby-position and ‘appearance’ CSS. See this section for details about ‘appearance’ and this one for ruby-position.
  • New Javascript weak references that enable Javascript developers to create weak references to Javascript objects. These references help web developers define cleanup routines that don't keep the related objects alive but are optionally executed after the related object is garbage-collected. See this documentation for more details.
  • New private methods and accessors feature. This keeps state and behavior private to a class and lets library authors present a clear, stable interface while changing their code over time behind the scenes. This adds private methods and accessors to Javascript. See this document for more details.
  • New HTMLVideoElement.requestVideoFrameCallback() that registers a one-shot callback, called when a video frame has been presented for composition. It also provides useful metadata about that frame. See this explainer for more information.
  • New origin isolation implementation. This allows web developers to opt in to giving up certain cross-origin same-site access capabilities — namely synchronous scripting via document.domain, and postMessage() the WebAssembly.Module instances. Reasons why a site may want better isolation include performance isolation, allocations of large amounts of memory, side-channel protection (e.g. against Spectre), and improved memory measurement. See this document for more details.
Enterprise and Admin Console
  • Admins are now able to configure additional update policies for Chromebooks that are managed by Chrome Browser Cloud Management, such as allowing updates, roll back to a previous version, set relaunch notifications, or control when the Chromebook checks for updates.
  • Admins can now configure network files shares for users using policies that allow configuring SMB settings such as NetBIOS discovery, NTLM authentication, and preconfiguring file shares so users can see them in Chrome OS’ files app.
  • Timestamps in the device list’s CSV export file are now in human-readable format.
  • Admins can now configure Chromebook’s screen resolution and UI scaling for displays.
  • Admins can now re-enable the Dinosaur game for users to play when Chrome cannot connect to the internet.
  • CORS enterprise policies CorsMitigationList and CorsLegacyModeEnabled will no longer work.
  • The ForceNetworkInProcess policy will no longer take effect.
  • Users are now able to select “always allow for this site” when opening an external protocol in Chrome OS 84. This feature is only available for secure origins and limited to the current origin.
  • Requested by several IT admins, Chrome will be able to remember approval for launching external protocols. Users will be able to check "always allow for this site" when opening an external protocol.
  • The URL Allowlist policy will not allow you to allowlist external protocols anymore. To improve security, this change was reverted back.

Platform changes


This part of the list covers the most significant platform changes I found in this build, from platform version 13020.87.0 to 13099.72.0. This includes low level changes, including kernel and driver updates and bug fixes. There are a ton more nitty-gritty stuff between these changes that lives outside of chromium/src. Note: due to the sheer volume of changes in this section, I am likely missing a lot of changes.

Disclaimer: I'm still learning how to read these changes!
ADHD
  • Fixed a bug that causes audio stutters when casting desktop to a Chromecast.
  • Fixed a bug that caused audio to stop playing after some time (e.g. YouTube in Firefox)
BlueZ
  • a2dp: fixed bugs related to connections dropping out due to “Device or resource busy”.
chromiumos-overlay
  • Dnsmasq: fixed security vulnerability CVE-2019-14834 in net-dns/dnsmasq . The CVSS severity score is rated 5 out of 10, 10 being the most severe.
  • Wpa_supplicant: updated everyone to 2.8. See this link for changelogs
crosvm
  • Fixed a bug where xhci host controller would stop responding if the crosvm emulated xhci device fails to trigger an interrupt for the event ring.
  • Virtio net: added multi queue support to improve network bandwidth.
EC
  • Nocturne: enabled Type-C Port Manager v2 / Power Delivery 3.0 on the Pixel Slate
gestures
  • Fixed intermittently large, janky scrolling on web pages when using Bluetooth mice. This is caused by Bluetooth connection going to sleep, and the initial Bluetooth packet on wakeup being delayed, resulting in excess acceleration and page scroll.
libapps
  • nassh: fixed ssh mini console not echoing input
  • Terminal: minor theme styling changes to the Terminal settings page
  • Terminal: update the context menu using material design. See some screenshots.
  • Terminal: fixed a bug where chromevox does not launch using Ctrl + Alt + Z when the terminal is focused
  • Terminal: increased opacity to 50% to cursors so that you can see characters that it is hovering over.
  • Terminal: switched to HSV (Hue, Saturation, Value) color model for the color picker.
  • Terminal: ensure that there is room for scrollbar by adding 12 px on the right margin when the user sets the scrollbar to visible.
  • Terminal: added optional border around terminal to make it easier to select/copy text that starts on the edges.
Linux 3.8
  • Fixed critical security vulnerability CVE-2019-20636 in the Linux kernel related to input having out-of-bounds writes via a crafted keycode table. The CVSS severity score is rated 10 out of 10, 10 being the most severe.
Linux 3.10
  • Fixed critical security vulnerability CVE-2019-20636 in the Linux kernel related to input having out-of-bounds writes via a crafted keycode table. The CVSS severity score is rated 10 out of 10, 10 being the most severe.
Linux 3.14
  • Fixed critical security vulnerability CVE-2019-20636 in the Linux kernel related to input having out-of-bounds writes via a crafted keycode table. The CVSS severity score is rated 10 out of 10, 10 being the most severe.
Linux 3.18
  • Fixed critical security vulnerability CVE-2019-20636 in the Linux kernel related to input having out-of-bounds writes via a crafted keycode table. The CVSS severity score is rated 10 out of 10, 10 being the most severe.
  • Lowered the bluetooth suspend interval and window to use less power
  • Soraka: Fixed HP Chromebook X2 rotation sensor broken after suspending
  • Fixed a bug that would cause instant tethering to break when pairing to a Pixel device.
Linux 4.4
  • Updated Linux kernel to 4.4.223
  • Fixed Pixelbook not able to achieve 5120x1440 at 60hz on a Samsung CRG9 display. Previously capped at 3840x1080.
  • Lowered the bluetooth suspend interval and window to use less power
Linux 4.14
  • Updated kernel to Linux 4.14.180.
  • Fixed kernel crash when extending Chrome OS desktop to a UDL 2.0 monitor and rapidly pressing the up and down keys to change UDL resolution in Chrome OS display settings.
  • USB Serial: added support for ASKEY WWHC050, BroadMobi BM806U, and Wistron Neweb D19Q1
  • Lowered the bluetooth suspend interval and window to use less power
  • Fixed Pixelbook not able to achieve 5120x1440 at 60hz on a Samsung CRG9 display. Previously capped at 3840x1080.
  • Fixed a bug that would cause instant tethering to break when pairing to a Pixel device
Linux 4.19
  • Updated kernel to Linux 4.19.122
  • Lowered the bluetooth suspend interval and window to use less power.
Linux 5.4
  • Updated kernel to Linux 5.4.40
platform2
  • Termina VM: fixed termina/container not maintaining the correct time and date when the Chromebook lid is closed or when device is suspended.
  • Chaps: temporarily increased RLIMIT_MEMLOCK from 1 MB to 32 MB to prevent a crash bug occurring to some users using chaps.
  • Sommelier: relanded copy transfer optimizations, but with bug fixes to copy transfer that prevents black boxes and graphical corruptions from covering Linux apps. The workaround that prevented the black boxes from showing in Chrome OS 83 just disabled copy transfer completely.
  • Authpolicy: added readv to the allowlist to prevent various crashes due to the updated samba library’s authpolicy using new syscalls.
  • SMBFS: fixed directory listing on SMB showing only a small number of files due to an issue with readdir() on 32-bit platforms (e.g. elm boards with kernel 4.19).
  • SMBFS: Fixed slow directory loading speeds when navigating to a large directory on the SMB share using the files app (500+ files)
Xorg-conf
  • Eve: fixed “random cursor movements” issue on the Pixelbook by swiping on the touchpad, lifting the finger, and swiping again.
Misc.
  • Updated Linux (Beta)’s kernel from Linux 4.4 to Linux 5.4.

Click here to see the full official changelog by Google (no platform logs, sorry). Enjoy, and happy updating!
submitted by kentexcitebot to chromeos

120 shooting EX skills tested - Extreme edition

This is the third update to the previous test, and combined some test results from MLieBennett, CheesePudge and bcd12 with parts I didn't have.
All tests were done via solo on Ono Challenge mission 1. In this missions all targets are P type, the two grunts each have 10000 HP, and the boss have 30000 HP. Only P type or O type unit was used, so no type advantage.
Each test unit was adjusted to near 13000 shoot attack, with no trait that boost shoot or EX damage. 13000 was chosen because it is not hard to get to and still strong enough.
All damage numbers are approximated, some are very hard to tell due to high number of blasts and are estimated from the target health bar. Note that the damage in game are slightly randomized so expect +/-10% difference when you try it.
All tests were done at mid to short range and damage are measured when all projectiles connected. So this test do not account for weapon that have wide shot spread and bad at long range.
New skills are tested on English version 2.00.00 on Android, listed in bold below.
Highlights:
  1. Dreadnought Shield is fixed - now almost as good as Chobham Shield with better tags for shooter.
  2. Areus Twin Satellite Cannon skill is very strong, but the long setup scene is annoying.
  3. Extreme Eclipse-F - Back have a strong skill that boost +30% shot attack for 20 seconds and hit like a B+ power skill, legs missiles are average for B+, arms skill is weak.
  4. Messala Arms (D/B) and Areus Arms (D/B+) are average.
  5. Gundam Gusion Rebake Fullcity Back, best part I got from the pre 2.0 pull, is disappointing for a B/B skill, but it is available at 3 sec.
  6. Ball Head and Saviour Back are quite strong for a C power skill.
  7. F91 torso have high stat but the EX skill have average damage. The projectiles don't tack moving target very well.
  8. Sinanju rocket damage is also average. First B power ammo skill on a gun.
  9. Zaku Amazing skills' damage are average. Handgun have a long animation sequence, leave your unit rather vulnerable.

Ammo type shooting EX skills, B power

Part EX skill Skill level Pierce/ Power Ammo Type Blasts per shot Grunt Damage Boss Damage Note
Crossbone X1 Torso Beam Gun 10 D/B 7 Beam 4 13000 10000 Most powerful, meta
Strike Noir Back Dual Linear Guns 10 D/B+ 7 Physical 2 8500 7000 Powerful, slow reload
F91 (S) Back V.S.B.R. 1 D/B+ 4 Beam 2 7500 6000
Rebawoo Arms Arm-Mounted Grenade Launcher 10 D/B 7 Physical 1 6500 5000
Tieren Taozi Arms 200mm x 25 Smoothbore Gun 10 D/B 11 Physical 1 6500 5000 High max ammo
Zeta Arms Arm-Mounted Grenade Launcher 1 D/B 4 Physical 1 6500 5000
F91 (S) Torso Mega Machine Cannon 1 D/B 8 Physical 6 5500 4200
Beam Rifle [Rocket Bazooka/Sinanju] Rocket Bazooka 1 D/B 8 Physical 1 5600 4300
Sazabi Shield Small Missiles 1 D/B 8 Physical 3 5500 4400
Rebawoo Torso Beam Vulcan 10 D/B 7 Beam 6 6000 5000
Susanowo Torso Beam Vulcan 8 D/B 6 Beam ~12 6500 5000
Tieren Taozi Torso 30mm Machine Gun 10 D/B 11 Physical ~8 6500 5000 High max ammo
Chobham Shield Beam Gun 1 D/B 8 Beam 2 5500 4900 High max ammo
Composite Armed Shield System (Dreadnought) Composite Armed Shield System 10 D/B- 11 Beam 4 5400 4300 High max ammo
Beam Shotgun Beam Shotgun 10 D/B- 9 Physical 20+ 5000? 4000? Only effective at close range
Wing Gundam Fenice Torso Machine Cannon 1 D/B 4 Physical 4 to 6 4000 to 6500 3400 to 5000 Random number of blasts, low max ammo
Zaku III Custom Arms Hide Bomb 10 D/B 11 Physical 5 4000 3100 Slow moving mines, only effective at very close range

Ammo type shooting EX skills, C power

Part EX skill Skill level Pierce/ Power Ammo Type Blasts per shot Grunt Damage Boss Damage Note
Shield (Delta Plus) Grenade Launcher 3 D/C 4 Physical 2 3900 3000
Shield (Mk-II / A.E.U.G.) Missile Launcher 5 D/C 5 Physical 1 4000 3000
Shield (Geara Doga) Sturm Faust 1 D/C 4 Physical 1 3700 2800
Shield (jegan) Missile Launcher 3 D/C 4 Physical 1 4000 3000
Palace Athene Arms Twin Beam Gun & Grenade Launcher 1 D/C 4 Physical 2 3600 2800
Jesta Back 2-Tube Multi-Launcher 6 D/C 5 Physical 2 3700 2800

Ammo type shooting EX skills, D power

Part EX skill Skill level Pierce/ Power Ammo Type Blasts per shot Grunt Damage Boss Damage Note
F91 (T) Back V.S.B.R. 1 B+/D 4 Beam 2 1900 1700
Shield (Geara Doga - Rezin Schnyder) Sturm Faust 10 A-/D 11 Physical 1 2000 1700
Gerbera Tetra Arms 110mm Autocannon 10 A-/D 11 Physical 5 2000 1750
Efreet Custom Arms Arm Grenade Launcher 10 A-/D 7 Physical 2 2000 1700
Providence Arms Composite Armed Shield System 1 B+/D 8 Beam 4 2000 1600
Kampfer Back Giant Bazooka 4 B/D 5 Physical 2 2000 1700
Launcher Strike Arms Combo Weapon Pod 6 B+/D 5 Physical 12+ 2000 1600
Beargguy Arms Arm-Mounted Mega Particle Cannon 1 B/D 8 Beam 3 2000 1600
Throne Drei Arms GN Shield Pod 8 B/D 6 Beam 4 or 5 2000 1600
Exia (Beginner) Arms Arm-Mounted GN Vulcan 1 B+/D 8 Beam 5 2000 1600
Beargguy III Arms Arm-Mounted Mega Particle Cannon 9 A/D 10 Beam 3 2000 1600 Slow reload
MMI-RG330 Cruising Mobile Shield (Chaos) Picus 10 B+/D 7 Physical 2 2000 1600
Chaos Torso CIWS 10 B+/D 7 Physical 8 1300 1100
Heavyarms Back Beam Gatling Gun 10 A-/D 11 Beam ~10 1500 1200
Wing (Pre-Reg) Torso Machine Cannon 1 B/D 8 Physical 4 390 320

Cooldown type shooting EX skills, A power

Part EX skill Skill level Pierce/ Power Cooldown Type Blasts per shot Grunt Damage Boss Damage Note
Full Armor (Thunderbolt) Back Free Improvisation 1 D/A 120(30) Beam 5 30000 26200 Long Hissatsu scene, +30% S.atk (squad), dash to target
Wing Gundam Fenice Legs Meteor Hopper 1 D/A 120(30) Beam 8 31500 26500 Long Hissatsu scene, +30% S.atk (squad), dash to target
Reborns Gundam Back Reborns Cannon Mode 1 D/A 120(30) Beam 10 27500 23000 Long Hissatsu scene, +20% S.atk (squad), dash to target, squad heal
Beam Rifle (Gundam) Last Shooting 1 D/A 120(30) Beam 1 29000 25000 Long Hissatsu scene, +20% S.atk (squad), dash to target, squad heal
Strike Freedom Legs Xiphias 3 Rail Cannon 1 D/A 105(27) Physical 3 29000 23000 Long Hissatsu scene, +20% S.atk (squad), dash to target, squad heal
Freedom Legs Xiphias Rail Cannon 1 D/A 105(27) Physical 3 29000 24000 Long Hissatsu scene, +20% S.atk (squad), dash to target, squad heal
Beginning 30 Back IFS Unit Combo 1 D/A 120(30) Beam 8 28000 23500 Long Hissatsu scene, Hard to connect, +20% S.atk (squad)
Pale Rider Back 180mm Cannon 1 D/A- 30(8) Physical 3 18500 13900 Small AoE
Virsago Arms Strike Claw 1 D/A- 30(8) Beam 12 18300 13700

Cooldown type shooting EX skills, B power

Part EX skill Skill level Pierce/ Power Cooldown Type Blasts per shot Grunt Damage Boss Damage Note
Strike Rouge (IWSP) Back Railgun & Single-Mounted Cannon 8 D/B+ 23(6) Physical 25+ 26000? 20000? Very powerful
Maxter Legs Gigantic Magnum 10 D/B 21(6) Physical 4+4 32000? 25000 Very powerful, second 4 shots do not register damage if target is dead
Areus Back Twin-Phaser Satellite Cannon 1 D/B+ 120/30 Beam 30+ 24000+ 20000 Very long cut-scene, long cooldown, powerful
Zaku III Custom Legs Waist Beam Cannon 10 D/B 21(6) Beam 7 22000 17000 Surprisingly powerful, short scene
Mack Knife Arms Plasma Claw 10 B+/B+ 21(6) Beam ~10 18000 15500 Powerful
Extreme Eclipse-F Legs Single-Warhead Missile 1 D/B+ 30(8) Physical 6 15000 11500
TR-1 Legs Sub-Arm Unit 4 D/B+ 27(7) Beam 6 15000 12000
TR-1 Torso Shoulder Grenade Launcher 4 D/B+ 27(7) Physical 4 16000 12000
Kampfer Legs Leg-Mounted Sturm Faust 8 D/B+ 23(6) Physical 2 16500 12500
Hi-Nu Gundam Torso Chest Missle Launcher 1 D/B+ 30(8) Beam 8 14900(?) 11700 Short scene + Small AoE
VEETWO Back Missile Pod & Beam Cannon 1 D/B+ 30(8) Beam 4 15000 11500
Rozen Zulu Arms Mega Particle Cannon (Incom) 2 D/B+ 29(8) Beam 10 15000 11000 Short scene
Gusion Torso Buster Anchor 1 D/B+ 60(15) Physical 1 17000 13500
Rebawoo Legs Flexible Beam Gun 10 D/B 21(6) Beam 8 15000 11000
Gusion Legs Hand Grenade 1 D/B+ 30(8) Physical 1 14500 11500
Beam Rifle (EARTHREE) Charge Shot 1 D/B+ 30(8) Beam 1 15000 12000 Short scene, knock down target
GN Bazooka (Virtue) GN Bazooka (w/ Particles Unlocked) 10 B/B 21(3) Beam 1 13500 11500 Big AOE
Barbatos Lupus Arms 200mm Arm Rifle 1 D/B+ 30(8) Physical 4 14000 11000
Gusion Rebake Fullcity Back Sub-Arm Railgun 1 B/B 30(3) Physical 6 to 8 11000 9700
Messala Arms Grenade Launcher 10 D/B 21(6) Physical 6 12000 11000
Areus Arms Palma Fiocina Cannon [Rapid-Fire] 1 D/B+ 30/8 Beam 8 11000 10500
Gaplant TR-5 [Hrairoo] Arms Beam Cannon 10 D/B- 21(6) Beam 20+ 13000+ 11000
Zaku Amazing Legs Handgun 1 D/B 30/8 Physical 3 11000 8500
Zaku Amazing Back Rocket Launcher 1 D/B 30/8 Physical 7 11000 8800
Mack Knife Legs Photon Bomb 8 D/B 23(6) Physical 2 12000 9500
Blue Destiny Unit-1 Torso Abdominal Wired Missile 10 D/B 21(6) Physical 4 13000 10000
Gaia Back MA-81R Beam Assault Cannon 10 D/B 21(6) Beam 4 13000 10000
Command Back SD Missile Launcher 6 D/B 25(7) Physical 3 or 4 12000 10000
Efreet Custom Legs Leg Missile Pod 10 D/B 21(6) Physical 10+ 13000? 10000
Abyss Back Balaena Kai Dual Beam Cannons 10 D/B 21(6) Beam 4 13000 10000
Full Armor Gundam (Thunderbolt) Leg 6-Barrel Missile Launcher 1 D/B+ 30(8) Physical 8 10000 7500
Beargguy III Head Cotton 9 D/B+ 63(16) Physical 1 8000 6500 Short scene, stunt target
Gundam AGE-3 Fortress Fortress Four Booster 10 D/B- 60(15) Beam 2 3000 2300 Big front arc AOE

Cooldown type shooting EX skills, C power

Part EX skill Skill level Pierce/ Power Cooldown Type Blasts per shot Grunt Damage Boss Damage Note
Heavyarms Torso Chest-Mounted Gatling & Machine Cannons 10 A-/C- 21(3) Physical 50+? 13000? 12000
Extreme Eclipse-F Back EXA Full Burst 1 A-/C- 90(23) Beam 30+ 17000+ 15000 Long scene, +30% S.atk (self), awaken
Extreme Eclipse-F Arms Carnage Striker & Eclipse Cluster 1 A-/C- 90(23) Beam 20+ 6000 4000?
Saviour Back M106 Amfortas Plasma Beam Cannon 9 A+/C- 63(16) 5 Beam 11000 9500
Ball Head 180mm Recoilless Cannon 1 D/C 30(8) Physical 2 7200 6000
Ball Head 180mm Recoilless Cannon 10 D/C 21(6) Physical 2 9000 7000
Mega Gatling Gun (Jagd Doga) Dual Beam Shredder 10 A-/C- 21(3) Beam 50+? 6000? 6000?
Artemis Arms Palma Fiocina Beam Cannon 10 B+/C- 60(15) Beam 7 6300? 5000 Long scene, knock down target
Artemis [Satellite Cannon] Back Satellite Cannon 5 A-/C- 99(25) Beam 12+ 3000 2500 Long scene
Jesta Cannon Back 4-Tube Multi-Launcher 5 D/C 26(7) Physical 10+ 3000 4000 Unreliable number

Cooldown type shooting EX skills, D power

Part EX skill Skill level Pierce/ Power Cooldown Type Blasts per shot Grunt Damage Boss Damage Note
Twin Buster Rifle (Wing 0 EW) Rolling Buster Rifle 1 A-/D 90(23) Beam 1 to 4 2000 to 8000 1700 to 6800 Very large AOE, targets get knocked away, closer targets get more blasts.
Hi-Mega Shield (Hi-nu HWS) High-Caliber Mega Particle Cannon 1 B+/D 90(23) Beam 8-10 7500? 7000? Short scene, large cone AOE
Akatsuki Back High-Energy Beam Cannon 1 B-/D 90(32) Beam 8+ 7000 4000
Abyss Torso Callidus Multi-Phase Beam Cannon 1 B/D 90(23) Beam 7-9 5800 4900
Abyss Arms 3-Barrel Beam Cannon 1 B/D 90(23) Beam 15+ 5500 4000
Launcher Strike Back Agni 2 B/D 86(22) Beam 10 5200 4700
Beam Rifle [Long Barrel] (Lightning) Lightning Snipe 1 A-/D 30(8) Beam 1 4600 4100 Short scene
New Hyper Bazooka Dual Cascade 1 B+/D 30(3) Physical 6 4300 4700? Knocked out vs Boss early so guesstimate.
Mobile SUMO (Gold Type) Arms IF Bunker 8 B+/D 66(17) Beam 4 to 8 5700? 4000-5000? Fire then dash to target, very inconsistent.
GN Sword IV [Rifle Mode] (00Q) Wide Cutter Particle Beam 1 B+/D 30(3) Beam 1 4800 4100
Bearguy Back Beam Recorder 1 B/D 90(23) Beam 7 5300 4400
Tallgeese II Arms Dober Gun 6 B+/D 72(18) Beam 8 5200 4300
Messala Back Back Mega Particle Cannon 1 B-/D 90(23) Beam 16 5500 4000
Rising Arms Rising Arrow 6 B+/D 25(3) Beam 1 4800 4000 Short scene
Shield (Rebawoo) Grenade Launcher 10 A-/D 21(3) Physical 3 4000 3300
Chaos Gundam Back Callidus Kai Dual Phase Beam Cannons 10 A-/D 60(15) Beam 10+ 4000 3300
Dreadnought Legs Pristis Beam Reamer 1 B+/D 30(3) Beam 8 4000 3500 Short scene
Zaku Machine Gun (Zaku II Kai) Crater Maker 2 B+/D 29(3) Physical 12+ 5000 3000? Stunt target
Beam Machine Gun (Geara Doga) Panic Maker 6 B/D 25(3) Beam 10+ 5000 3000
Shield (Palace Athene) Small Missile 1 B-/D 30(3) Physical 6 4200 3500
Clay Bazooka (Hyaku Shiki) Dual Wave 6 B/D 30(3) Physical 4 4200 3300
Legilis back Legilis Canon 1 A/D 30(3) Beam 1 3800 3300
Grenade Launcher (Command) Dual Wave 10 A+/D 21(3) Physical 3 3600 3200
Atomic Bazooka (GP-02A) Atomic Bazooka 1 A-/D 120(18) Physical 1 4600-4900 3900 Short scene, very large AOE
Strike Freedom Torso Callidus Multi-Phase Beam Cannon 1 A-/D Beam 90(23) 10+ 4500 3000
Virtue Back GN Cannon & GN Field 8 B+/D 66(17) Beam ~10 3300 2700
Dynames Legs GN Missile 1 B+/D 30(3) Beam 4 3000 2400
Shield [Jagd Doga (Quess Custom)] Quadruple-Barrel Mega Particle Cannon 1 B+/D 90(23) Beam 5 3900 3300
Zeong Legs Torso Mega Particle Cannon 1 B-/D 90(23) Beam ~9 2700 2500
GP03 Torso Mega-Beam Cannon (Dendrobium) 1 A-/D 120(30) Beam 1 3300 3000 Short scene, linear AOE
Combine Shield (IWSP) Dual Shredder 1 B/D 30(3) Physical 15+ 2500 2000
Enhanced Shield Booster (TR-1) Scattering Beam Cannon 5 B/D 26(3) Beam 10+ 2000 2000
Strike Noir Legs Beam Rifle Shorty 3 B+/D 28(3) Beam 4 1900 1600
Buster Legs Anti-Armor Shotgun 7 D/D 24(6) Physical 10+ 1000 800 Wide spread, only effective at close range.
Kimaris Arms Slash Disk 1 B/D 30(3) Physical 4 1800 1000 Knock down target
Freedom Head Picus 1 D-/D- 25(7) Physical 15+ 1200? 1000
AGE-2 Dark Hound Torso Flash-Eye 5 -/- / 19(5) Physical 1 0 0 Stunt target

Cooldown type shooting EX skills that scale with Melee attack

Melee attack Part EX skill Skill level Pierce/ Power Cooldown Type Blasts per shot Grunt Damage Boss Damage Note
8400 Shenlong Arms Dragon Fang 1 D/B 40(10) Physical 1 or 2 2600 or 5000 1600 or 3000 Knock down targets
4000 Shenlong Arms Dragon Fang 1 D/B 40(10) Physical 1 or 2 650 or 1300 0 Knock down targets
8400 Dragon Arms Dragon Claw 7 D/B- 33(9) Physical 1 or 2 2500 or 5000 1900 or 3800? Knock down targets
4000 Dragon Arms Dragon Claw 7 D/B- 33(9) Physical 1 or 2 650 or 1300 0 Knock down targets
submitted by cf18 to GundamBattle

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