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2020 Offseason Review: The Tampa Bay Buccaneers

Division: NFC South (7-9 2nd in the Division)
Head Coach: Bruce Arians
Offensive Coordinator: Byron Leftwich
Defensive Coordinator: Todd Bowles

Intro: Let me Get Something off my Chest

A couple of months ago, I wrote the Buccaneers 32 Teams/32 Days Post. Looking back a it, I’m sticking to my guns on most of my analysis. There’s just…one….little….thing….we need to talk about. Regarding Jameis’s pending free agent status, I said:
There's also the question of QB. Jameis is also a UFA and I'd say there's a...40% chance we re-sign him. So who replaces him, and would an aging veteran QB like Brady or Rivers really be a marked improvement?
[Sneezes in Boston accent]
The answer is yes, Fencing Coach, you fawkin dumbass!
Did you really think that Jameis Winston was a bettah option than Tawm Fawkin’ Brady 6-time supah bowl champion and enemy of Rawjuh Fawkin’ Goodell? You were fawkin’ wrong!
Admit to the good people of Aw/NFL that you wuh just another paht of the fake news media that tried to say Tawm Bwady deflated the footballs and that Bill Belichick used the video cameras for the SpyGates!
And who would have evah guessed that we’d end up with Gronk! What a yeeyah! What an offseason you fawkin’ pessimist! We got the GOAT! Get ya Covid immunity TB12 pills and shove ‘em up yuh asshole!
[Snaps out of it]
Okay, now that I’ve gotten that off my chest, let’s get serious for a moment. This is the final Hail Mary of the underwhelming Jason Licht era, and aggressive moves were made this offseason, because the excuses have finally run out.
Since taking over the team in 2014, Jason Licht is on his third head coach (to be fair, Lovie Smith was not his choice) and only has a 34-62 (.35) record to show for, 0 playoff appearances, and only one winning season.
Meanwhile, a select list of his GM peers hired since include:
  • Brett Veach (Chiefs – Hired 2017): Super Bowl Champions, 3x playoff appearances, 34-14 record.
  • John Lynch (49ers – Hired 2017): NFC Champions, 23-25 record.
  • John Robinson (Titans – Hired 2016): 2x Playoff Appearances (Lost divisional in 2019), 36-28 record.
  • Brandon Beane (Bills – Hired 2017): 2x Playoff Appearances, 25-23 record.
Big moves were made this offseason at the Quarterback position, bringing in a certain 6th round pick out of Michigan to compete with the ethereal and legendary Blaine Gabbert. Jameis was shown the door. And the result is about a case of beer’s worth of cap space and little depth across the roster. Buckle your Bucs, this is going to be a helluvah ride.

Top Offseason Stories

The Tompa Bay Gronkeneers: The biggest news of the offseason was giving Tom Brady a 2 yeaar, $50M contract (fully guaranteed). I won’t be blind to the fact that Tom Brady is 43 years old and clearly on the decline. But Tom Brady on the decline doesn’t have to carry the team on his back when he has Mike Evans, Chris Godwin, Rob Gronkowski, Cameron Brate, and Oterius Jabari Howard to throw to. Not to mention, people will be sleeping on the Buccaneer defense. They shouldn’t be (more on that later).
Had Jameis Winston cut his 2019 turnovers in half, the Buccaneers would have been a playoff team and he would have been in the MVP discussion. Of course, if my mother had wheels, she’d be a bicycle. The real value of the Brady deal will be in his accuracy and more conservative approach to quarterbacking. Let’s exclude Tom Brady’s rookie year and his 2008 season cut short by injury, and Tom Brady has averaged ~10 interceptions. In five seasons, Jameis averaged ~18 interceptions per season (and dozens more fumbles).
Numbers aside, Brady’s value will come in the swagger he brings to the locker room. The 2019 Bruce Arians signing brought in a coach with a track record of winning. Brady’s window is obviously short…very short. But the ride should be fun while it lasts.
Then of course, there’s Rob Gronkowski, one of football’s most beloved meatheads. One year post retirement, Gronk put the cleats back on and chose to follow Brady to Tampa (in exchange for a 4th and the Patriots’ 7th round pick). With OJ Howard and Cameron Brate already on the roster, the Gronkowski trade was a luxury move, but will give Brady his favorite all-time target in an offense largely unfamiliar to him.
Jason Licht’s approach of building from the outside-in has often worked to his detriment for a team that has always excelled at receiving skill position players…but little else. The Tompa Bay Gronkeneers will be fun to watch. Let’s hope Brady can capture lightning in a bottle.
The Jameis Winston Cult of Personality Ends: When Jameis Winston first entered the league, I declared that his ceiling was Brett Favre and his floor was Jay Cutler. Five seasons in and I feel like he got a quarter of the way past Cutler. So how will I remember Jameis? For those of you who were old enough to watch the Jerry Springer show and see a big reveal that Cletus’s wife was cheating on him with the next door neighbor, it sure was entertaining for everyone watching, except for Cletus himself. For five years, Bucs fans were Cletus. Fans of the NFL marveled at his “eating W’s” meme while many of us cringed in embarrassment. You saw 5,000 yards and 30 TD’s. We saw 30 INT’s and 6 more fumbles.
The worst part of the Jameis Winston era wasn’t the embarrassment on-field, but the divisiveness he generated off the field. Post-game discussion threads on Buccaneers were riddled with personal attacks should anyone have dared mentioned that perhaps we would have won the football game had he not thrown 18,000 picks. But the worst of all? The discussion that came from his third sexual assault allegation (no, this is not a typo. People forget there were two allegations at FSU). Three allegations were not enough to keep a large contingency of the fan base from defending him, justifying his actions, and of course the classic Redditor “she was just in it for the money” trope.
Jameis Winston signed with the Saints this offseason, becoming a division rival’s embarrassment. I still believe he has an on-field future in the league. Perhaps, for now, the comments section will allow for smoother sailing. Perhaps not.

2020 Outlook

Hard to believe that I’m now in Year 6 of writing these offseason reviews for Tampa, and outside of 2017 where I was wildly off on predicting our record, I’ve managed to fall within one victory/loss in each of the other four. The past two seasons, I’ve predicted our exact record. While Covid delays could impact the 2020 season itself, I predict the Tom Brady Bucs will go 10-6, win the wild card, and lose in the Divisional round.
Year My Prediction Actual
2015 7-9 6-10
2016 10-6 9-7
2017 10-6 5-11
2018 5-11 5-11
2019 7-9 7-9
2020 10-6 ???

Things I Like About the Bucs in 2020

  • The Defense: The Bucs finished 2019 with the top ranked run defense, led by beefy Tevita Tuliʻakiʻono Tuipulotu Mosese Vaʻhae Fehoko Faletau Vea. Sack Ferret had a breakout year and led the league in sacks, and Jason Pierre-Paul added 8.5 sacks off the edge despite starting only 8 games. Our ILB unit of Lavonte David and Devin White should be among the best tandems in the league. GM Jason Licht has drafted a fine trio of CB’s in Carlton Davis, Sean Murphy-Bunting, and Jamel Dean, and the addition of Antoine Winfield Jr. will add an instant performer. Suddenly, defense isn’t a concern when it’s been in the past.
  • People on Offense who Touch the Football Through the Air: If you told me a few months ago that Tom Brady would be throwing footballs in Tampa to Rob Gronkowski, I would have recommended you go see a shrink. But in the year 2020, anything happens. The receiving corps of Mike Evans, Chris Godwin, Rob Gronkowski, Cameron Brate, and OJ Howard is the best in the NFL, and I can’t be convinced otherwise.

Things That Scare me About the Bucs in 2020:

  • The Kicking Game: Matt Gay was a 77.1% kicker as a rookie and missed big in some clutch situations. The Jason Licht era has brought in names like Roberto Aguayo, Nick Folk, Chandler Catanzaro, Kyle Brindza, and Cairo Santos (to name a few). None have gotten the job done. Kicker simply can’t be a liability. Gay has to get that % up to the high 80’s. Kickers have lost us numerous games in the last few years. We’re becoming the Minnesota Vikings of the NFC South. A team will only be as strong as its weakest link, and the kicking link has been dreadful.
  • People on Offense who Run the Football: I’m not sold on Ronald Jones, mostly because his blocking is still horrid and his vision is suspect. He also goes down if he gets hit with the force of a butterfly landing on his shoulder. Shady McCoy was brought in at the veteran minimum, but he was old enough to fight in the Revolutionary War. 3rd round pick Ke’Shawn Vaughn’s ceiling seems like a low one to me and he crosses me more as a utility back than a feature one (more on him in the draft analysis section). The running game is far less important in the NFL of the 2020’s, but there isn’t anyone on this roster who I think can carry the load.
  • People on Offense who are Supposed to Protect Tom Brady from Dying: Donovan Smith improved in 2019 from abysmal to below average, but below average is what people like Cameron Jordan make mincemeat out of. Tristan Wirfs is a rookie, and rookie OT’s are liabilities more often than not. Ali Marpet is still a stud, and Ryan Jensen improved mightily in year 2 in Tampa. Alex Cappa (RG) is a work in progress and it’s too early to dismiss the guy yet, but progress needs to be made there. For Brady’s sake, this unit has to keep him upright. 43 year olds aren’t meant to withstand hits made with the force of an 18-wheeler.

2020 Draft Analysis

Round/Pick Player Analysis
Round 1, #13 Overall Tristan Wirfs (RT – Iowa) Admittedly, I always struggle with evaluating OL positions. I thought Chance Warmack, Robert Gallery, and Jason Smith were generational talents. They were far from that. So take what I have to say with a grain of salt, and listen to people like Barian_Fostate who did an excellent breakdown of Wirfs and Jedrick Wills, with the evaluation noting some glaring flaws in Wirfs’ footwork and hand technique. There’s no denying that Wirfs’ athletic ability is deity level batshit. At 6’5, 320 pounds, he ran a 4.86 forty at the Combine, had a 36.5” vertical, and a 10’1 broad jump. Not to mention, the kid can straight up jump out of a pool and casually hang clean 500 pounds. I wanted to watch how Wirfs performed against some of his incoming peers in the NFL, so I watched his matchup against Pedophilia State University to see how he’d fare against Yetur Gross-Matos, 2nd round pick of the Panthers and future division opponent. The results were…underwhelming. YGM brought constant pressure throughout the game, and seemed to have Wirfs beat from his first step onward, but in the same game, his ability in the run game was eye opening (Example). But then you had cases of sheer lack of awareness on blitzes and also stunts that showed deep areas of weakness for Wirfs. One way or another, this was a necessary pick, and even if he doesn’t pan out at RT, Wirfs’ athleticism and gifted abilities in the run game will make him a long-term key part of the Bucs and a potential Guard candidate.
Round 2, #45 Overall Antoine Winfield Jr. (S – Minnesota) Antoine Winfield Jr.’s entrance into the league was a “you’re an old man” moment for us Redditors in our 30’s who grew up watching his “Hall of Very Good” father. This was a pretty pick. While Winfield is of course a safety, the very first thing that stood out to me watching his tape was his pass rush ability. Yes, his pass rush ability. The first couple of clips I put on of Winfield had him perfectly timing a snap from the box and immediately in the backfield by the time the QB had the ball in his hands. The second thing that stood out was his nose for the ball, particularly in clutch situations. As Joe Theismann simply stated: “big players make big plays,” and that couldn’t have been more true of Winfield, who had big time game saving interceptions against both Fresno State and Penn State. Winfield was my favorite pick of the Buccaneers draft class, and what he lacks in size he makes up for in speed and an excellent nose for the ball. Keep an eye out for this one.
Round 3, #76 Overall Ke’Shawn Vaughn (RB – Vanderbilt) Ke’Shawn Vaughn was one of the harder players to scout from this Buccaneer class, simply because it looked like he would have been better off with an offensive line of obese, beefy toddlers than whatever Vanderbilt rolled out for him. Nearly every snap I viewed of him, he rarely had a clean hole and was hit in the backfield the moment he touched the ball. Like, seriously, what is this? Vaughn’s biggest strengths to me showed up on tape with designed outside runs. Between the tackles, he showed little elusiveness, and a similar issue I saw with former Buccaneer pick Jeremy McNichol is that Vaughn tended to make multiple cuts before turning upfield. Not a good thing. Unlike a glaring weakness I saw in McNichols’ complete inability to block, it’s an area where Vaughn succeeded with flying colors. This, along with his adequate pass catching abilities (28 receptions for 270 yards in 2019) will make him a valuable 3rd down back in the beginning of his career (assuming RoJo is anointed the feature back). There are some traits in a RB that can’t be coached, like vision. There are other things like running upright with high pad level, a weakness I frequently saw with Vaughn that can be taught. Vaughn crosses me as a valuable utility player who may get looks as a feature back should RoJo continue to struggle. The value was there with his 3rd round selection, but expectations for his upside should be kept in check.
Round 5, #161 Overall Tyler Johnson (WR – Minnesota) A lot of the Buccaneers crew is pretty high on the Tyler Johnson pick. Pro Football Focus (PFF) had him top 50 on their big board and a Round 2 grade. I just don’t see it. Not at all, in fact. For a guy who stands at a mere 6’1 and is expected to play slot receiver, his speed and separation stand out as glaring weaknesses on tape. What I do like however, is his footwork coming off the line. Most of the time he’d beat his receivers within the first 5-7 yards off the line, but when it came to the deep ball I didn’t see a lot of “wow” factor. Tyler Johnson, I think, will be a reserve WR, which is exactly what you want from a 5th round pick. But I don’t see him as the massive steal many other fans did.
Round 6, #194 Overall Khalil Davis (DT – Nebraska) Played alongside his twin brother Carlos at Nebraska (who went one round later to the Steelers). I watched Davis’s game against Wisconsin and he looked to me like he’d fit best as a backup 5-tech. Not particularly explosive with a slow first step, and there were numerous occasions when he did penetrate the backfield but had terrible angles on the RB. Mind you, he was playing against Jonathan Taylor and a stalwart OL, but you want to see flashes of brilliance, even against good competition. Did not see anything that made me say: “this guy’s going to make our final roster.”
Round 7, #241 Overall Chapelle Russell (LB – Temple) I was able to find little tape of Russell, but one area where I do trust Jason Licht is in his ability to scout LB’s. I’m not going to pretend I know anything about Russell. I don’t.
Round 7, #245 Overall Raymond Calais (RB – Louisiana Lafayette) Calais’s best shot to make the roster will likely be as a return man, where he excelled at Louisiana Lafayette. Based on the limited tape I saw of him, I saw flashes of Felix Jones for his ability to get big gains off of draw plays in the shotgun. Obviously a longshot to make the roster.

Schedule Predictions

Week Opponent Prediction Analysis
Week 1 @Saints 27-24 Bucs (1-0) Bucs pass rush finds a way to get to Brees. Fun fact: this will be the oldest matchup of QB’s ever in NFL history…until the Bucs play the Saints again in week 9.
Week 2 Panthers 34-20 Bucs (2-0) Panthers are no doubt in rebuild mode right now. In the past two matchups, Bucs run game has managed to stifle Christian McAffrey. Keep an eye on rookie Yetur Gross-Matos. I think he’ll have a more immediate impact than even 1st round pick Derrick Brown.
Week 3 @Broncos 37-28 Bucs (3-0) Always a challenge to play at Mile High on the road, but I think the Bucs defense will manage to shut down a young and budding Broncos offense. On a Broncos note, I’ll never understand Jeudy being the 2nd WR off the board (let alone the 2nd Bama receiver taken). Best route runner I’ve seen enter the league since OBJ.
Week 4 Chargers 28-21 Chargers (3-1) No, I’m not too high on Justin Herbert, but when the Bucs play a rookie QB, I’m usually prone to pick the other team. For some reason, no matter the Head Coach and/or defensive coordinator, the Bucs crumple into fetal position against rookies.
Week 5 @Bears 31-13 Bucs (4-1) If Foles’ performance against the Bucs last year is any indication, they have his number. Pray that Mitch Trubisky doesn’t start. In his last outing against Tampa, he threw 6 TD’s. He did that as a rookie, mind you. Remember what I said about Bucs against rookie QB’s?
Week 6 Packers 28-24 Packers (4-2) Rumors of Aaron Rodgers’ demise are greatly exaggerated. It’s a team that’s just complete enough on both sides of the ball that I find it surprising so many are writing them off.
Week 7 @Raiders 34-31 Bucs (5-2) Here’s another team that is starting to form well under the cracker Mike Mayock. Raiders will be as good as Carr is in Gruden’s offense, and while he improved somewhat in Chucky’s offense by the end of year 2, this is a team at the tipping point between playoffs and an outright QB replacement.
Week 8 @Giants 37-17 Bucs (6-2) Though rookie Daniel Jones (sense a trend here?) shredded the Bucs with gusto last year, Bucs run defense should be able to neutralize Saquon, and despite a good rookie showing, I don’t have much faith in the long term prospects of Daniel Jones.
Week 9 Saints 20-17 Saints (6-3) Can usually count on the Saints and Bucs to split the division series. And once again, the oldest QB matchup ever. Put on some episodes of MASH. Get your Bingo cards ready. It’s geriatric QB time.
Week 10 @Panthers 41-21 Bucs (7-3) Will there be a season by this point? I don’t know. But I still like the Bucs to sweep the series with the Panthers this season.
Week 11 LA Rams 24-17 Rams (7-4) Rams offense is all of a sudden looking less like the powerhouse it was from a few years ago, but their defense is still nasty. Aaron Donald will make any QB poop their pants, including Tom Brady. This will be a violent defensive battle and I think the Rams will take the edge.
Week 12 Chiefs 37-27 Chiefs (7-5) For years on NFL going back to his time at Texas Tech, I told you all to get on board the Mahomes canoe. Love seeing him already building his Madden legacy. I’m just not going to bet against him right now.
Week 13 Bye N/A I have no way of confirming this, but I’m fairly certain during the bye week Bruce Arians clears out his office and runs an illegal cockfighting ring with his assistant coaches. You can’t convince me I’m wrong.
Week 14 Vikings 31-28 Bucs (8-5) Vikings remain a balanced team on offense and defense and the Zim Zamm still can’t be flim flammed. Close game here that will be a defensive battle with a few big time plays on offense sprinkled in.
Week 15 Falcons 34-27 Falcons (8-6) I’m glad to see Raheem Morris back in a DC position after seeing him work his way back up the coaching ranks. Always one of my favorite Buccaneer coaches despite his (many) flaws. I pick the Falcons in our first matchup because of one man and only one man: Julio Jones. Jones has now played a full 16 games in his career against Tampa, coming up with a staggering 116 catches for 1,841 yards and 11 TD’s. That’s cruelty.
Week 16 Lions 41-14 Bucs (9-6) I have a feeling by this point in the season, Fat Patricia will be one of the first Head Coaches fired and the Lions will be staffed by Interim Head Coach Darrell Bevell. The Bucs will be playing a team with a wounded ego ready to be put down like Old Yeller.
Week 17 Falcons 28-3 Bucs (10-6) Bucs fight hard to squeak into the playoffs, their first appearance since 2007.
Final Projection: Bucs win wild card, lose in the Divisional Round

Projected Starting Lineup & Analysis: Offense

QB- Tom Brady: See above analysis. Probably Wrong Projected Stats: 4,438 yards, 67.1% completion percentage, 33 TD’s, 13 INT’s
WR1 – Mike Evans: At only 26 years old, Mike Evans already sits at 128th all-time on the career receiving yards list, and has a chance to pass [checks notes] Michael Crabtree on the all-time list this season. In every season in the league, Evans has surpassed 1,000 yards and has become a hallmark of consistency, even with the suspect supporting cast around him. Having an accurate QB for the first time in his career will be a huge benefits to Evans. Probably Wrong Projected Stats: 70 receptions, 1,213 yards, 6 TD’s
WR2 – Chris Godwin: Godwin had a brilliant breakout last season, earning 2nd Team All-Pro honors (that probably would have been 1st team had his season not been cut short by injury). While Evans might be the bigger threat, Godwin is among the most complete receivers in the league. A fantastic route runner with sure hands—and perhaps his most overlooked quality is his blocking. Find me a WR who does it better right now. You won’t. Probably Wrong Projected Stats: 77 receptions, 1,387 yards, 7 TD’s
RB – Ronald Jones: RB is one of the few positions where fans can reasonably expect instant production from a player when he transitions from the college ranks to the pros. As a rookie, RoJo was a mega dud who could barely find the field in the Koetter era. He took a huge step forward in year 2 (724 yards, 4.2 ypc) but still often disappeared in games and lacked the pass protection skills that are so necessary in Arians’ offense. RoJo will have Vaughn to take off some of his workload, but I still see RoJo as one of the weakest links on an otherwise complete offense. Probably Wrong Projected Stats: 808 Rushing yards (4.2 YPC), 5 TD’s
TE – Rob Gronkowski: See above analysis. Probably Wrong Projected Stats: 41 receptions, 614 yards, 6 TD’s
LT – Donovan Smith: Donovan Smith provides as much protection as Jeffrey Epstein’s guards when he was on suicide watch. While Tom Brady tends to release the ball far faster than Winston, the Arians offense designed for Brady better be getting the ball out fast. 43 year old QB’s aren’t meant to take the kinds of hits Winston did. Let’s hope that Tristan Wirfs is able to prove himself a viable option on the left side. We’ll be able to get out of Donovan Smith’s contract after this season with no cap ramifications. On a side note, there’s a decent change Donovan Smith will opt out of his contract due to Covid concerns. And I wouldn’t blame him one bit.
LG – Ali Marpet: Marpet continues to be the most reliable piece of our OL. Like Lavonte, a continually unheralded player who you can rely on to go toe-to-toe with the league’s best interior DL while manhandling the dregs of the NFL. I thought last season would be Marpet’s shot at a 2nd Team All-Pro, but he was passed over once again. Love Marpet.
C – Ryan Jensen: Jensen’s first year with the team was free agent bust material. He seemed to thrive more in the Arians offense and we saw marked improvement in all facets of his game last year. Overpaid for his value? Definitely. Living up more and more to the contract we gave him? Yup.
RG – Alex Cappa: When Jason Licht rolled the dice on small school Humboldt State product Alex Cappa, he may have been expecting the next Ali Marpet. In his first full season as a starter, there were things to be encouraged by and I’m a little more bullish on Cappa than most of the fan base. Though he allowed 31 pressures on 562 pass snaps (roughly 6% pressure rate), I saw Cappa’s confidence growing as the season went on. His third season will tell us what his true ceiling in this league is. Right now, his floor isn’t Garrett Gilkey, but his ceiling ain’t Earl Grey.
RT – Tristan Wirfs: See above analysis.

Projected Starting Lineup & Analysis: Defense

EDGE – Sack Ferret: The Sack Ferret was brought on a 1 year, $4 million deal last season. I predicted he’d be a 5.5 sack guy and then probably hit free agency again. Just like we all expected, he went off and led the league in sacks with 19.5 (more than his previous five years in the league combined) and earned himself the franchise tag. Barrett has quickly become a fan favorite, and while I don’t see him replicating his majestic 2019 season, I still think he’ll be the same terror he’s been off the edge. Probably wrong projected stats: 12.5 sacks.
0-Tech - Tevita Tuliʻakiʻono Tuipulotu Mosese Vaʻhae Fehoko Faletau Vea: Running on the Buccaneers in 2019 was damn near impossible, so much so that the team only allowed 73.8 rushing yards per game. That success started up front with Vita Vea, who has quickly emerged as the league’s top 0-tech. Unfortunately, like his forefathers in Vince Wilfork and Casey Hampton, he’s likely to spend his career as a valuable defensive cog who receives few to no career accolades due to the “unsexiness” of being a two-gap space eating defender. So NFL, here’s a homework assignment for you. Watch Vea on All-22 if you have some time while on Covid lockdown. You will see one of the most absurdly athletic big men in the league who is your definition of immovable object. His progress last year was a joy to watch and he’s quickly becoming one of my favorite players. Oh, and he’s the best TE on the Bucs. By far. Probably wrong projected stats: 2.5 sacks, 2 receiving TD’s.
5-Tech – Ndamukong Suh: We brought Suh back on another 1 year deal. No, he’s not the player he once was (he’s even refrained from curbstomping genitals in Tampa…so far), but his attitude he sets on the field has been a welcome change compared to the namby-pamby milquetoasts on our DL from the past. Suh’s value will come mostly in the run game. His sack producing days are long gone. Probably wrong projected stats: 3.5 sacks.
EDGE – Jason Pierre-Paul: It’s [checks notes] August, and Jason Pierre-Paul hasn’t had an offseason accident. Praise the football Gods. Despite starting in only 8 games last year due to a serious auto accident, JPP managed 8.5 sacks. At 31, father time hasn’t quite caught up with him yet. Probably wrong projected stats: 9.5 sacks.
ILB – Lavonte David: The good part of Lavonte David bouncing inside last season to Will is that he no longer got grouped in the same bucket as sack-producing 3-4 OLB’s who beat him out for All-Pro nods nearly every year. Even at 30, Lavonte only seems to be getting better, and his instincts and smarts continue to essential to the defense. Though Lavonte is one half of the Mike tandem and has been one of the league’s best LB’s’ for all of 8 seasons, I don’t think he’s going to be the centerpiece stud. Keep Devin White’s name at the forefront of your mind, which leads me to... Probably wrong projected stats: 3.5 sacks, 3 INT’s
ILB – Devin “Get Live 45” White: If you’ve read any of my posts here for the last 5+ years, you would see I don’t take a blind homer approach with player evaluation. Not once have I predicted a Buccaneer would win the MVP award, nor have I predicted a Buccaneer would win DPOY. In fact, only once have I ever predicted we’d be a playoff team. Now that preamble is done, let me say it outright: Devin White is going to win Defensive Player of the Year in Year 2. What? Mikes never win, you say. And you’d be mostly correct. In fact, Vegas odds don’t even have Devin White listed in their top 10. Here’s what I saw from Devin White in the last half of his rookie season: an absolutely insane nose for forcing the fumble, excellent pass rush abilities, and smarts that put him in the backfield often before the RB even had the ball in his hands. I saw enough from him to believe his leap in year 2 is going to be similar to that of Luke Kuechly’s where he won DPOY in his second year in the league. Wherever the ball is, Devin White will be there. You’re going to see one of the league’s dominant defensive enforcers for a long, long time. Probably wrong projected stats: 6.0 sacks, 5 INT’s, 6 FF’s.
FS – Antoine Winfield Jr.: See above analysis. I think we’re also going to see Justin Evans get cut Probably wrong projected stats: 2.0 sacks, 2 INT’s
SS – Jordan Whitehead: Jordan White is the most underrated player on the Buccaneers defense, in my eyes. No, not Lavonte, because people talk about how underrated he is all the time to the point he’s not so underrated anymore. Whitehead’s mistakes went down drastically last year and he has a knack for being where the football is. Really like him and could see some big plays from him this season. Probably wrong projected stats: 1.0 sacks, 3 INT’s
CB – Carlton Davis: Bruce Arians doesn’t give empty praise, but he recently called Carlton Davis a top ten CB in the league, an assessment I’m inclined to agree with. He was battle tested big time in year 2, getting targeted 105 times and only allowing 52.4% of those balls thrown his way to be completed. He was able to shadow the best, and his 18 pass breakups are indicative of a guy with great awareness. And the funny thing is, he’s not even the CB I’m highest on with this roster. Probably wrong projected stats: 4 INT’s
CB – Jamel Dean: For a guy who came in as a 3rd round rookie, Dean exceeded expectations and then some. His first game as a starter came against the Seahawks, there’s no sugarcoating it—he got owned. But what I saw was a guy who stayed stride for stride with his receiver with little help over the top. By the end of his rookie season, he was looking like a shutdown corner. This is the CB I’m most excited for in 2020. Kid’s got a bright future. Probably wrong projected stats: 3 INT’s
CB – Sean Murphy-Bunting: When I’m wrong, I admit I’m helluh wrong, and with Murphy-Bunting, I was helluh wrong. Yes, it’s been only one season and things could still go south, but I was baffled when we passed on Greedy Williams in favor of SMB.

Non-Buccaneer Predictions for the Season

  1. My 2018 breakout player prediction was Patrick Mahomes. Last year, it was Joshua Jacobs and Corey Davis (oops). This year, you need to watch J.K. Dobbins (rookie, Baltimore), N’Keal Harry (2nd year, NE). Perhaps not a true breakout, but I think Calvin Ridley will surpass 1,000 yards and become an even bigger complement to Julio Jones.
  2. MVP will go to Russ Wilson. DPOY will go to Devin White (and if you’ve been reading these posts long enough you know I don’t usually go the homer approach). OPOY will go to Patrick Mahomes. COTY will go to Cliff Kingsbury.
  3. The NFC Championship will be played between the 49ers and the Cowboys. The Cowboys will win. The AFC Championship will be played between the Kansas City Chiefs and the New England Patriots. The Chiefs will win. The Chiefs will repeat in the Super Bowl, defeating the Cowboys.
  4. Last year I wrote: “Sam Darnold isn’t going to amount to much as an NFL QB. Not this year, and probably not ever.” I’ll repeat it this year too. But let me add one guy to that list: Tua Tagovailoa.
  5. Clyde Edwards-Helaire isn’t the superstar you think he is. I think his career will wind up like Joseph Addai’s: a guy who had a few flash in the pan seasons but never among the top backs. That’s not a bad thing, I would just cool expectations on him.
  6. The teams with the highest potential to land a top 5 pick, in no particular order: Lions, Jaguars, the Washington Football team (I feel like an idiot even typing that), Bears, Jets. Dark Horse: Eagles.
  7. Coaches who have the hottest seats: Fat Patricia, Dan Quinn, Adam Gase, Doug Marrone, Bill O’Brien (as coach and GM).

Shoutouts

Shoutouts to my fellow mods on Buccaneers and NFL. It's a pleasure working with you all every day and shooting the shit with dank memes. And of course, much love to platypusofdeath who puts an insane amount of work into this series every year. Thank you for all you do.
submitted by TheFencingCoach to nfl

Update 29.5: Deimos Arcana

Source
Update 29.5: Deimos Arcana
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Since the initial Heart of Deimos release, you’ve delved into the putrid hills and caverns of the Cambion Drift and found a familiar place with the Entrati. As Deimos continues to fester within the Origin System, its insides twist and turn to expose new growth and life!
In this update, Deimos: Arcana uproots newly unearthed Isolation Vaults in The Underground of the Cambion Drift. The new Necramech, Bonewidow , with sword wielding weaponry awaits you in these unexplored rancid tunnels.
Prepare your Tranq Rifle and aim strong, the Undazoa and Nexifera have been spotted occupying the rotting landscape of the Cambion Drift. Remember to look both ways before crossing the Exocrine; the new Deimos Mitosid can attack at any angle!
Arm yourself with a slew of Infested weapons , build new Infested Kitguns , shatter enemies with the Gara Kaleida Collection , and much more with Deimos: Arcana!
***Please note, Test Cluster specific changes are at the very bottom of the Notes!*
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NEW DEIMOS ISOLATION VAULT BOUNTIES:
The Cambion Drift Underground you’ve come to recognize swells with new areas to discover.
Mother has 3 new Isolation Vault Bounties to complete! These new Isolation Vault Bounties become available after completing the initial Isolation Vault tier, with the respective Mother then offering the new Vault Bounty. As you unlock these new Vault Bounties, the difficulty will increase to match the prerequisite Isolation Vault and rewards will differ per Bounty.
In addition, 4 new Entrati Vault ruins await you in Isolation Vault Bounties!
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General Isolation Vault Changes:
  • Removed the Vome/Fass cycle reset on the Isolation Vault Bounties tiers.
    • Oftentimes the Vome/Fass cycle reset during an Isolation Vault Bounty was understandably confusing, for new players especially, and was reported as more of a “bug” than a feature - so we’ve removed its effect on Isolation Vault Bounty tiers! Also, with the addition of the new Isolation Vault Bounties, the time it may take squads/solo players to complete them all could exceed the Vome/Fass cycles.
  • Increased the speed of Loid/Otak in the Isolation Vault!
  • Reduced Loid/Otak’s base Health by 37.5% to compensate for the speed increase.
    • The slow speed of Loid/Otak was common feedback to be addressed, but increasing the speed made their journey too easy as enemies barely put a scratch into them as they attempted to catch up.
  • Changed Otak/Loids defend HUD marker to the standard yellow version to help differentiate between Allies and enemies.
  • Adjusted Loid/Otaks path to create a more evenly spaced consistent length path to avoid a long slow return to the Vault when all 4 Generators are activated, or when clusters of Generators are very close together.
  • Adjusted Isolation Vault Transmission flow at the very start to speed things up a bit and get into the phases a little faster.
  • Scintillants have a chance to respawn in Isolation Vault Bounties.
    • The new Isolation Vault Bounties bring you back through the previously completed Vaults and further into the Underground. Having Scintillant respawn grants another kick at the can even if Scintillant was already found in a Vault.
  • Esophages in Isolation Vault Bounties now have a press and hold context action to avoid accidentally interacting, and thus having to go all the way back down to do the Vault Generators.
  • Rebalanced enemy Voidrig (and the upcoming Bonewidow) Isolation Vault fights for a more fair experience that embraces the precedent set with Kuva Liches:
    • *Enemy Voidrig & Bonewidow Necramechs now have the ‘Lich’ treatment with vulnerability to Status Effects, meaning you can now apply Status Effects to Necramechs! Additionally, certain damage immunities and diminishing returns for Warframe abilities have been added to balance this out.
      • The damage immunities apply to movement abilities, such as Banshee’s Sonic Boom, to prevent yeeting the Necramech into the sun. The diminishing returns are present to also prevent 1HKOs - on par with Kuva Liches.
    • Increased the cooldown time when the Voidrig (and Bonewidow) cast their invulnerability shield while in their “armless” phase.
      • Necramechs are intended to have shorter cooldowns while missing both arms. The cooldown reduction was too high however and you’d often see Voidrig Necramechs recasting their shield within seconds!
  • Added an objective marker to the Bait Device if your Bait throw missed the monster-door.
NEW ISOLATION VAULT ENCOUNTERS:
New Isolation Vault Bounties also have 3 new encounter types within the Bounty!
Deimos Delicacies!
Daughter has tasked you to escort/protect a friendly POLYP-HOG JUGGERNAUT that is searching for Fungal Polyps! But we all know what happens when someone bothers us while we’re eating…
Infested Research!
Curious behaviors have been observed of the Infested interacting with the organic fluids in the underground caves. Subvert the fluid extraction device and throw it back at them to collect samples!
Cracks in Deimos!
There is a mysterious mist wafting throughout the area, driving the creatures within mad! Negate the effects of the mist with the Emitter Unit and seal the mist fissures before the creature's attempt to open the fissures.
BOUNTIES & ISOLATION VAULT FEEDBACK THREAD: https://forums.warframe.com/topic/1236087-deimos-arcana-new-bounties-isolation-vaults-megathread/
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NEW NECRAMECH - BONEWIDOW:
This fearsome Necramech, fashioned in honor of the Entrati matriarch, is a robust front-line fighter. Favoring armor and health over shield strength, Bonewidow can grab and hurl enemies, deploy a heavy shield for personal defense, and cleave through opposing ranks with a massive warblade.
Abilities:
MEATHOOK
Skewer and hold a target. Use again to hurl the victim damaging them and anyone near the impact site.
SHIELD MAIDEN
Raise Bonewidow’s shield to block incoming forward damage.
FIRING LINE
Sweep surrounding enemies into the line of fire with a force beam.
EXALTED IRONBRIDE
Summon a devastating exalted blade.
*See balance details on these abilities at the bottom of the document from our Public Test Cluster!
*Acquire the Bonewidow Blueprint and the required parts from Loid for Necraloid Standing!
MORGHA
Blast through enemies with a double-barreled shot of energized slugs. This siphons their life essence which is then used to generate the secondary fire’s massive air-burst mortar. The ancient Entrati weapon was built for Necramechs but also functions as an Archgun.
*Acquire the Morgha Blueprint and the required parts from Loid for Necraloid Standing!
BONEWIDOW FEEDBACK THREAD: https://forums.warframe.com/topic/1236086-deimos-arcana-bonewidow-necramech-megathread/
New Necramech Mods (max rank):
Necramech Flow +150% Energy Max
Necramech Efficiency
+60% Engine Efficiency
Necramech Drift
+150% Hover Efficiency
Necramech Friction
+60% Slide Efficiency
Find these Necramech Mods as rewards from the new Isolation Vault Bounties or from Loid for Necraloid Standing!
NEW INFESTED KITGUNS
Heart of Deimos brought forward the “Weapons Vendor '' of the Entrati, Father, of whom we mentioned would bring Infested Kitguns - and here they are! Purchase these parts from Father and visit your friendly Rude Zuud in Fortuna to build!
CHAMBERS:
*Vermisplicer *
Primary: Long-range proboscis attaches to a target and then splits off to attack up to five more enemies.
Secondary: Three short-range proboscises fiercely latch onto targets and maul them.
Sporelacer
Primary: Launches spore-sacs that explode with toxic mist on each bounce. Automatic trigger.
Secondary: Fires spore-sacs that rupture into three smaller toxic projectiles on impact. Semi-automatic trigger.
GRIPS :
Palmaris
This secondary grip increases fire-rate while sacrificing little in the damage delivery.
Ulnaris
This primary grip increases fire-rate while sacrificing little in the damage delivery.
LOADERS:
Arcroid
Small loader that contributes to both Critical Chance and Status Chance.
Macro Arcroid Large loader that contributes to both Critical Chance and Status Chance.
Thymoid
A higher capacity small loader with a slower reload process.
Macro Thymoid
Massive capacity loader with a long, cumbersome reload.
INFESTED KITGUN FEEDBACK THREAD:
https://forums.warframe.com/topic/1236085-deimos-arcana-infested-kitguns-megathread/
NEW KITGUN & WARFRAME ARCANES
Actualise... synergy... SYNERGISE! Residual Arcanes and Theorem Arcanes are geared towards synergising with each other to provide a different method of imposing elemental damage. Discover these new synergized Kitgun and Warframe Arcanes as rewards from the new Isolation Vault Bounties.
*Please review changes to these Arcanes at the bottom of the document from our Public Test Cluster!
Kitgun Arcanes (max rank)
Residual Viremia - On Kitgun Kill
20% chance to create a pool of toxic blood for 12s, dealing 40 Toxin Damage/s. Standing in the area applies the Toxin Damage to Theorem Arcanes.
Residual Malodor - On Kitgun Kill:
20% chance to create a frigid mist for 12s, dealing 40 Cold Damage/s. Standing in the area applies the Cold Damage to Theorem Arcanes.
Residual Boils - On Kitgun Kill:
20% chance to spawn volatile hives for 12s that explode when enemies approach for 80 Heat Damage in 10m. Standing in the area applies Heat Damage type to Theorem Arcanes.
Residual Shock - On Kitgun Kill:
20% chance to spawn an electrified spike for 12s, dealing 200 Electricity Damage to enemies within 10m. Standing in the area applies Electricity Damage to Theorem Arcanes.
Warframe Arcanes (max Rank)
Theorem Contagion
Standing in a zone created by a Residual Arcane creates a globe that orbits the player every 2s. The globes will strike the nearest enemy within 15m dealing *150 damage *increasing their vulnerability to the globe’s damage type by 200% for 6s. Globes will persist for *30s upon leaving the zone.
+1 Arcane Revive.
Theorem Demulcent
Standing in a zone created by a Residual Arcane increases weapon damage by *12%/s stacking up to 15x. Effect persists for 20s upon leaving the zone.
+1 Arcane Revive.
Theorem Infection
Standing in a zone created by a Residual Arcane increases damage of Companions and summoned Allies within *90m by *24%/s stacking up to 15x. Effect persists for 20s upon leaving the zone.
+1 Arcane Revive.
ARCANE FEEDBACK THREAD:https://forums.warframe.com/topic/1236088-deimos-arcana-new-arcanes-megathread/
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NEW DEIMOS ENEMY - MITOSID
It takes two to tango, Tenno. Previously known as “Splitter,” the clever Mitosid splits in twain to divide and conquer as the Diploid. Both the Basal and Feral Diploid make up for what they lack in maneuverability with what they have in appendages!
*****New Mitosid Mod Set*
We anticipated shipping a Mitosid Mod Set with Deimos: Arcana. After review, these Mods needed a bit more time in the oven, and we wanted to make this clear for those who may have come across them on the Test Cluster in any form to explain their fate!. We’ll return to the drawing board and ship at a later date!
Aerial attacks now execute a spin attack that deals +20% damage repeating 2 times in succession.
Mitosid Carapace
+60% Armor, +90% Health
Mitosid Claws
+90% Slash, +60% Status Chance
Mitosid Viscera
+90% Slash, +60% Status Chance
To use the Mod Set Bonus, simply do a Neutral Aerial Melee Attack (Space to jump, no input on WASD, then Melee!)
NEW ENTRATI MEMBER OFFERINGS
Grandmother has a new ‘Mend the Family’ option that allows you to provide Deimos Resources for Tokens of each Entrati member.
  • Here with Grandmother, ‘Mend the Family’ gives you another option for those spare Resources, Gems, and Fish Parts to put towards Tokens outside of their usual Entrati member role. For example, use a mix of Resources and Fish parts for Son Tokens! Use a mix of Gems and Resources for Daughter Tokens! Keep checking back to see how you can Mend the Family.
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Loid (or perhaps Otak..) are tooting their own horn with the Loid Sentinel Skin - available for Necraloid Standing with Loid! This faithful Necraloid has served the Entrati family for centuries. He now stands ready to offer his service to you. Complete the double-sided look with the Mask, Tail, and Wings.
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Loid has come into possession of the Ayatan Kitha Sculpture! Struck to commemorate the Entrati family’s power and prestige, as well as safeguarding their memories of one another. Many things changed in the years that followed, and that which had once shone brightly grew dark and dim. But even a single Ayatan Star may make all the difference.
Spend your Necraloid Standing for this new evergreen item!
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Son has new Vulpaphyla and Predasite Precept Mods available for Entrati Standing!
Vulpaphyla
  • Martyr Symbiosis: Drains and stores 20 Health from corpses within 25m up to 20% of their Master’s Health. Sacrifices itself to heal their Master if they fall below 10% Health.
Predasite
  • Maggot Summoner: Maggot Summoner: In combat, spit up a maggot every 15s. The maggot latches onto the nearest enemy and provokes other enemies within 40m to attack them. It then explodes dealing 400 Viral Damage within 10m.
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NEW INFESTED K-DRIVE!
Grandmother has gotten her hands on a new Infested K-Drive and it can be yours by completing each of her Races out in the Cambion Drift! Once you’ve acquired the Ferverspine, Gristlebuck, Nodulite, and Steeba parts visit your friend Roky in Fortuna to build the Infested K-Drive!
DEIMOS QUALITY OF LIFE CHANGES:
Tenno have spent a lot of time with the Entrati family, and have shared valuable insights on how to improve their systems! Deimos Arcana brings many sought after quality-of-life improvements:
  • Vome/Fass time indicators now appear when viewing the map inside the Necralisk hub!
  • The mining drop rate of Thaumica has been doubled! We’ve also Reduced the chance of getting Namalon while Mining in the Cambion Drift so that the chance of getting Thaumica is significantly increased.
    • Both Necrathene and Thaumica were similarly rare, but Thaumic Distillate is used in a wider variety of Blueprints, so expect to see it appear more often from yellow mineral deposits.
  • Son’s Conservation tasks have been made more rewarding and accessible! There are two main factors to this change:
    • Higher quality Conservation captures will now provide better rewards, as they do in our other Free Roam landscapes. Scoring a “Good” capture will now provide 2 animal capture Tags instead of 1, and “Perfect” captures will award 3 Tags!
    • Son’s Token exchange has been reorganized, based on player inventory statistics. Smaller offerings will require more commonly found creatures, and larger offerings with more Tokens will require creatures that are harder to come by.
  • Necramechs will now increase max level by 2 for each Forma applied, up to Rank 40!
    • With twelve Mod slots to fill, borrowing the Polarity mechanics introduced with the Paracesis made perfect sense. This change also prompted a discussion to address the mission restrictions with Necramech leveling (Free Roam only). As a result, we’ve increased the Shared Affinity Range in Free Roam missions (see below for more details). We still have plans to allow deployable Necramech’s in normal mission modes at a later date - stay tuned!
    • If you have already reached Rank 30 on your Necramech prior to this update, you will retain the full Mastery Points for it. You are still free to level it to Rank 40 to unlock further Mod slots!
  • Enabled Shield-Gating for summoned Necramechs! You’ll now experience the brief invulnerability period when your Necramech Shield breaks.
  • Universal Medallions can now be traded in the Necralisk at Grandmother for Entrati Standing and Loid for Necraloid Standing.
  • The Latrox Une Bounty mission has received a balance pass to address both the length this mission takes and the Bonus being too challenging compared to others:
    • Doubled the Drone Shields Health.
    • The Drone Shield now regenerates after being emptied.
    • Samples now drop at a faster rate.
    • Less samples are required to complete the mission.
FREE ROAM SHARED AFFINITY CHANGE:
We’ve increased the Shared Affinity Range in Free Roam missions from 50 meters to 250 meters! When implementing the change to make Necramech’s level up to 40, it prompted the conversation of Necramech leveling and its restriction to Free Roam missions. With the addition of Bonewidow, it felt appropriate to dial the Shared Affinity Range up for these much larger tilesets. While it’s always ideal to stick together, we hope the 250 meter range allows you to both level up your Necramech faster and venture a bit farther in the landscape.
FISHING & CONSERVATION:
Undazoa and Nexifera now prowl across Deimos. Help Son study these new species of Infested wildlife!
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UNDAZOA
These peculiar creatures inhabit the exocrine, consuming contaminants and depositing their eggs. They will not instigate an attack, but if you provoke an Undazoa, be wary of each variant’s unique defense.
*Acquire the Undazoa Echo-Lure and Pheromone Gland from Son’s Offerings!
NEXIFERA
These heavy creatures occupy caves, poised to drop from the ceiling onto unassuming victims. Each variant’s landing has a unique effect. Be quick if you hope to catch a Nexifera before it ascends! They will burrow into the ceiling to make a quick escape.
*Similar to Velocipods, the Nexifera is an ambient encounter creature you can find out in the Cambion Drift.
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The Endocrine are home to 2 new species of Fish! Find the elusive Flagellocanth and Lobotriscid to bring back to Daughter!
FLAGELLOCANTH These specimens were originally parasites, breeding inside the wyrm-guts of Fass and scattered across Deimos in the debris of his explosive demise. They are drawn to his light. Processed Fass Residue is required to attract the Flagellocanth!
LOBOTRISCID
A muscular, three-tailed fish, the Lobotriscid trawls through Exocrine vapor across the surface of Deimos when Vome is dominant.
FISHING & CONSERVATION CHANGES & FIXES:
  • Enabled Imprinting and breeding for Predasites and Vulpaphyla.
    • Mutagens and Antigens are inherited through breeding, allowing pets to stack their benefits.
    • Predasites and Vulpaphyla can only be named when Gilded, so naming after hatching is skipped.
    • Predasites and Vulpaphyla can not be cross bred with non-modular pets.
    • Imprints of Predasites and Vulpaphyla can only be taken when the pet is Gilded.
  • Disabled Conservation Tranq and Track during the Heart of Deimos quest.
    • When it was enabled you wouldn't have been able to catch anything or see anything on map, but there was a chance to just happen across a start point.
  • Companion Predasites and Vulpaphylas now have their own description, seperate from the wild ones in the Cambion Drift.
  • Improvements to trails to address some of the more drastic upwards jumps required to follow the path.
  • Made a bunch of updates to Lure sounds and mix effects. Added more variations to scat burst sound (yum). Also made adjustments to transmission timing.
  • Increased number of Avichea spawned at Call Points from 1 to 2-4 and improved spawn position.
  • Increased the number of Cryptilex spawned at Call Points from 1 to 2-4.
  • Expanded number of available call points in the Magna, Infested Seraglio, Undulatum, and Albrechts Prospect areas.
  • Added height arrow indicators to Conservation markers.
    • This reduces the number of call points that end up in caves. For the ones that do spawn in caves, the height arrow indicator should relieve that confusion.
  • Added debuffs to Deimos animals when they’re Wounded by Infested and reduced max Health on wild Predasites and Vulpaphylas so you’re not waiting around for Infested to wound the animals.
  • Added Vome/Fass cycle information to Deimos Conservation creatures in the Codex!
  • Fixed losing all control functions for a short period of time after throwing a Fishing Spear - most commonly experienced in Cambion Drift.
  • Fixed cases of issues with Avichea circling movement used when found ambiently and when they arrived at Call Points that would cause them to float way up into the sky.
  • Fixed Cryptilexes missing their Conservation drone pickup animation, which created an animation pop after capturing.
  • Fixed Conservation start points not regenerating on Deimos which would prevent certain encounters from spawning.
  • Fixed some Conservation call points spawning under the Endocrine.
  • Fixed ambient spawns only spawning common fish and ignoring bait (fishing with the Spear out still worked as intended).
  • Fixed Fishing after landscape time change not altering obtainable fish.
CONSERVATION FEEDBACK THREAD: https://forums.warframe.com/topic/1236093-deimos-arcana-conservation-changes-megathread/
GENERAL DEIMOS CHANGES:
  • *Necramechs (Bonewidow and Voidrig) now have a built-in vacuum!
  • Necralisk Fast Travel UI now displays the respective Token for each Entrati member.
  • Entrati Tokens you don’t have the required resources for will now appear greyed out in each Entrati member’s Token acquisition menu. Saving you from having to hover and view each Token individually to see if you have the resources needed.
  • Added “Mother Tokens” next to the Token icon itself in Mother’s ‘Reward Details’ screen.
  • Added “Requirements Met” category to the Necralisk vendors. Selecting this category will sort wares based on if you have the necessities to purchase it.
  • Added “Expiry” and “Tokens” filters to the Necralisk vendors.
    • “Expiry” sorts Tokens by remaining time until they expire. Tokens expiring sooner will be sorted at the top of the list.
    • “Tokens” sorts Tokens by the amount in one purchase. In other words, the higher the number of Tokens in a single purchase the higher it will appear in the list.
  • Added more idle Otak lines in the Necralisk when interacting with him.
  • Added another race node to the Cambion Drift Abyssal Skim race to lead the player better.
  • Increased the Deimos Juggernaut variants Affinity gain to 500.
    • This was done to be more consistent with the Deimos Saxum variants.
  • Made slight updates to Son’s skin textures and fixed neck seam issues.
  • Made slight revisions to Daughter’s textures to better match her head to her body.
  • Enemies in the Cambion Drift will now have a blue energy FX applied to their weapons when Vome is alive and wyrming around.
  • Added Deimos Leapers and Deimos Conservation animals to the Codex.
  • Made improvements to the enemy pathing in tight underground areas in the Cambion Drift.
  • Changed the number of Obelisks that appear in the Cambion Drift from 6 to 5.
    • With the introduction of the newest Bounties, we reviewed Obelisk spawn sites and saw that they were occupying vacant sites that we felt would be better used for new Bounty objectives! These sites were also difficult for enemies to maneuver and access, and they would often get stuck in the Obelisk shards.
NEW INFESTED WEAPONRY:
Your Arsenal is about to get a whole lot more sticky with a slew of new Infested weapons!
CATABOLYST
Splatter enemies with a short-range stream of corrosive bile. Upon reload, toss the ammo bladder as a grenade. The emptier the pistol’s ammo bladder, the more potent its damage.
*Acquire the Blueprint for the Catabolyst from Bio Lab Research in the Dojo!
PROBOSCIS CERNOS
A version of the Mutalist Cernos Bow, each arrow spawns a swarm of sticky appendages on impact. These tongue-like probes latch onto nearby unfortunates and drag them close before bursting into a mess of diseased goo.
*Acquire the Blueprint for the Proboscis Cernos from the Market.
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PULMONARS
Take-hold of the malignant evolution of an ancient martial weapon with these Infested nunchaku. Pummel and infect with these two pulsating hunks of flesh connected by a ligament.
*Acquire the Blueprint for the Pulmonars from the Market.
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BUBONICO
This infested arm-cannon rapid-fires toxic terror on its enemies. Rain down a triple volley of explosive disease bladders from a distance, then move in for the kill by unloading a multi-shot barrage of toxic barbs with primary fire.
*Acquire the Blueprint for the Bubonico from Bio Lab Research in the Dojo!
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SPOROTHRIX
This long-distance sniper rifle fires a razor-sharp, virus-soaked barb that continues to attack its host before violently erupting in a spore-laden mist. Scoped headshots increase lethality.
*Acquire the Blueprint and Components for the Sporothrix from the new Isolation Vault Bounties.
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ARUM SPINOSA
Slash through enemies with two leaves of the exceedingly rare Arum Spinosa plant. Heavy Attack to whip a flurry of toxic spines at ranged attackers.
*Acquire the Blueprint and Components for the Arum Spinosa from the new Isolation Vault Bounties.
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CAMBION ARMAMENTS COLLECTION
New weapons have emerged from the seething horror of the Infestation, each bringing a fresh, living aspect to their power. Featuring the bile-loaded Catabolyst Pistol, Proboscis Cernos Bow, Pulmonars Nunchaku, and the devastating Bubonico arm cannon.
INFESTED WEAPON FEEDBACK THREAD: https://forums.warframe.com/topic/1236089-deimos-arcana-tenno-reinforcements-megathread/
GLAIVES REVISITED:
Many of these changes focus on enhancing the unique gameplay options that a Glaive can offer. We’ll start simple with throwing mechanics, and work our way up:
Heavy Attack (aka Glaive detonation) will now do more damage, more consistently! Damage numbers have been increased, and the area-of-effect falloff has been removed, meaning max damage no matter what part of the explosion hits an enemy. This should help encourage use of Glaives’ unique detonation functionality; another option to compliment swinging and throwing the weapon, allowing for massive bursts of damage when needed.
“Hold throw” mechanics now apply in Equipped Melee mode! When we added the ability to wield a Glaive alongside any one-handed secondary, we introduced a new system for throwing Glaives that was quicker and more intuitive. This modern system for both ground and air throwing has been applied to pure melee mode, making Glaives consistent no matter how they are used.
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In “Glaive + Gun” mode, players must use the melee key to detonate the Glaive while in flight. With only the Glaive in hand, the alt fire button is no longer reserved for your secondary weapon, which allows for added flexibility - press alt fire for a Heavy Attack detonation, or tap melee for a simple recall
Glaive throws can now be performed while sliding! Tap to perform a regular spin attack, or hold to throw. An added level of flexibility to the Glaive playstyle.
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Throw melee inputs can be “queued up”, one after the other! Also known as “buffering”, this means if you are holding a melee input as the Glaive returns to your hand, you will start charging another throw as soon as possible. With this change, a smooth gameflow emerges: throw a Glaive, hold melee as it returns, catch, release, repeat.
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Glaives can now be thrown multiple times in a single jump! Limitations to this type of throw have been removed to allow more chained throws.
With all of these improvements, Glaive throwing and detonating should become a more prominent and viable way to use these weapons. But we’re only getting started!
Another feature that makes Glaives stand out from other melee weapons, is their ability to be wielded alongside a one-handed secondary. This “Glaive + Gun” mode is also getting a couple upgrades:
Melee stance combos are now available in Glaive + Gun mode! Using a weapon combo will no longer restrict your melee options and movement, making Glaives even more deadly.
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Glaive + Gun mode now utilizes melee auto blocking when not aiming or firing! This feature introduced in recent melee system updates will now also apply to the weapon combo mode, offering the benefits of actively equipped melee while still keeping your secondary at the ready.
With all these changes combined, we hope Glaive gameplay will feel more fluid, fun and unique. To encourage exploration of these new mechanics, we are also making changes to Glaive Modding options, improving old Mods and introducing new choices for players to try!
Glaive Mod Power Throw has been given respective buffs:
  • Increased Punch Through from 0.6 to 2m.
    • +2m Punch Through. On Consecutive Throw: +100% Throw Damage (up to maximum 3 stacks)
  • Added 60% projectile speed.
This Mod will now be great for players who embrace the “catch and release” playstyle introduced by the changes to melee input queueing.
We also have two new Mods to help modify your playstyle even further…
Volatile Rebound: 100% Chance to explode on Bounce (Disables Punch Through).
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Volatile Quick Return: -4 Bounce. +100% Blast Radius. 100% chance to explode on Bounce (disables Punch Through).
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Unlike a Heavy Attack, the explosions from these Mods do NOT consume your combo counter. Equip Volatile Rebound to inflict as much chaos as possible from a single throw, or Volatile Quick Return for rapid targeted strikes.
*Find the Volatile Rebound and Volatile Quick Return Mods from Cambion Drift Deimos enemies!
Below are some specific changes per weapon from the above changes:
Cerata
  • Added guaranteed Toxin proc on Heavy Attack Detonation.
  • Increased Critical Damage from 2.2 to 2.3x of throw.
  • Reduced AoE fall off from 50% to 30%.
Falcor
  • Added guaranteed Electricity proc to Heavy Attack Detonation.
  • Reduced AoE fall off from 50% to 40%.
Glaive
  • Added guaranteed Impact proc to Heavy Attack Detonation.
  • Reduced AoE fall off from 50% to 40%.
Glaive Prime
  • Reduced AoE fall off from 50% to 40%.
Halikar
  • Added guaranteed Impact proc to Heavy Attack Detonation.
  • Reduced AoE fall off from 50% to 40%.
Kestrel
  • Added guaranteed Impact proc to Heavy Attack Detonation.
  • Reduced AoE fall off from 50% to 40%.
  • Reduced Max self CC from Knocked Down to Stagger.
Orvius
  • Added guaranteed Cold proc to Heavy Attack Detonation.
  • Reduced AoE fall off from 50% to 40%.
  • Quick Throws now perform the Hover Attack.
Pathocyst
  • Added guaranteed Viral proc to Heavy Attack Detonation.
  • Reduced Max self CC from Knocked Down to Stagger.
Xoris
  • Added guaranteed Electricity proc to Heavy Attack Detonation.
Wolf Sledge
  • Now uses the new Glaive hold melee to throw mechanics (no air throws at this time).
  • Wolf Sledge now explodes on impact when Thrown.
Glaive specific stat display changes:
  • Removed ‘Damage’ value from Heavy Attack since this value is no longer used.
  • ‘Radial Attack’ has been renamed to ‘Bounce Attack’.
    • This stat is only shown when the weapon is equipped with a mod that has the chance to explode on bounce qualifier (ie. the new Glaive mods Volatile Rebound and Volatile Quick Return!)
  • Added a stat for % chance to explode on bounce.
  • Added ‘Heavy Radial Attack’ stat to both Throw and Charge Throw categories.
GLAIVES FEEDBACK THREAD: https://forums.warframe.com/topic/1236096-deimos-arcana-glaive-changes-megathread/
XAKU ROUND 2 CHANGES & FIXES:
We’ve been keeping tabs on the usual feedback channels to read and review your takes on Xaku in their updated form. We have been pleased to see that generally these changes have been enjoyed thus far, and that we’ve taken a step in the right direction. But as many have expressed, and to which we have found ourselves agreeing, our work is not done yet on this Community Warframe!
So here we are with a second round of changes based on the most standout and widely discussed points we saw strewn across the feedback hubs. Whether it's iterating on Round 1 or offering new insight on Xaku’s abilities, we thank you for sharing!
General Changes:
  • Xaku's "The Lost" ability description will now include descriptions of "Accuse", "Deny", and "Gaze" within it.
Xata’s Whisper (Void Status Effect):
  • Void damage’s Status Effect will now redirect projectiles to the body part it proc’d on.
    • How it will work: If you shoot at an enemy’s head with Xata’s Whisper enabled and proc, the bubble will redirect all projectiles to the head. If you shoot at the feet, it’ll be redirected to the feet, etc.! It is however possible that even if you proc on the head but then shoot at the lower part of the bubble it might hit the body on the way up to being redirected to the head.
    • This is a game wide change to Void Status Effect! Now that we have a Warframe that can harness Void damage at the click of a button, it has brought much focus to and discussion around its Status Effect. For those of you who are unfamiliar, in its current state it creates a bullet attractor bubble that directs all projectiles to the center of the enemy’s torso regardless of where it procs. Since Xata’s Whisper applies Void damage to all of their weapons, it was increasingly noticeable to Xaku players that the bubble’s current redirecting position prevents any attempt at enemy headshots until its duration expires. This is one of the main reasons for this change. Headshot disruption ultimately limits your damage output by removing the opportunity for headshot multipliers while it is active. Now, you will be able to use your headshotting skills to greater benefit, while also having generally more options to focus projectiles where desired. Note that regardless of where the Status Effect occurs, it will continue to prevent enemies from being able to shoot at you without having their projectiles redirected back to the center of the bubble.
Grasp of Lohk:
  • Re-casting will now steal weapons up to the max number of affected targets.
    • How it will work: You will be able to re-cast up to the max number of targets that you can steal from. In other words, you can add to the current batch of weapons. For example, if your max target is set to 6, and you have 3 weapons active, Grasp of Lohk can be re-cast to “top up” to the remaining 3 weapon allowance. Newly grabbed weapons from re-casts will have independent durations from the previous batch - similar to Protea’s Blaze Artillery.
    • We made re-casting available in Round 1 and set it up to replace the entire current active batch of weapons. Our original reasoning was that this allowed for a ‘fresh’ cast to be made if an undesirable pull occurred. But what makes far more sense is to follow the precedent set by Nekros’ Shadows of the Dead. So now you can maintain your current floating auto-cannon sidekicks and re-cast to refill or top up to the max on command. This will give far more control in maintaining the max number of active weapons you can have at once.
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